The YouTube channel “Maximum Fury” conducted a technical test of the new Cyberpunk add-on called “Phantom Liberty” on an older AMD hardware system, testing it separately on Linux and Windows 11. The Linux system, specifically the Fedora distribution called Nobara, performed significantly better, delivering 31% more frames compared to Windows 11.
The hardware used for testing included an Asrock B550 motherboard with an AMD Ryzen 5 5600 CPU and an AMD Radeon RX 5700 XT GPU from the first RDNA generation, along with 16 GB of DDR4 RAM. The CPU, RAM, and GPU were overclocked, and the system utilized undervolting to save energy costs.
When testing the game at 1080p resolution with high textures, the Linux system achieved an average of 63.72 frames per second (fps), while Windows 11 managed only 48.55 fps. This suggests that the game should run noticeably smoother on the Linux system.
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I had very similar results with pop os and windows 10 on an Nvidia card
Were you using the same distro?
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Btw!
Bls answer sailormoss
definitely believable
16gb ddr3 ram
ten year old i5
rx580 8gb
arch linux gnome desktop
standard prebuilt dell pc
have two of these machines built and operating in the house both are able to play modern games including Hogwarts Legacy low settings at 60fps no ray tracing
some games run fine with medium or high
some games such as Hogwarts Legacy and Marvel’s Spider-Man Remastered require a per game specialized wine wrapper script that is usually already made by an awesome entity unless you go through the steam launcher and then it just plays like a steam deck
https://en.wikipedia.org/wiki/Steam_Deck
“Steam Deck runs SteamOS version 3, based on the Arch Linux operating system. While SteamOS had been previously developed for Steam Machines using Debian Linux, Valve stated that they wanted to use a rolling upgrade approach for the Deck’s system software, a function Debian was not designed for but was a feature of Arch Linux. An application programming interface (API) specific for the Steam Deck is available to game developers, allowing a game to specify certain settings if it is being run on a Steam Deck compared to a normal computer. Within the Steam storefront, developers can populate a special file depot for their game with lower-resolution textures and other reduced elements to allow their game to perform better on the Steam Deck; Steam automatically detects and downloads the appropriate files for the system (whether on a computer or Steam Deck) when the user installs the game”
Even Valve can’t help but tell everyone that they run Arch.
It’s the highest bliss. You want everyone to reach it and be happy.
I didn’t read the manual, okay, there I said it, I didn’t read the fucking manual.
well, unfortunately i have the opposite but it’s not too bad. high settings with motion blur etc.,fsr disabled but with chromatic aberration on i get like 10fps less than windows gtx 1660 ti and ryzen 5 3600 prolly a nvidia issue
Chromatic aberration drops my fps too, on windows 10
Chromatic aberration is so bad, it’s trying to imitate bad lenses in a camera instead of our eyes which are so fine tuned that we don’t really have it(unless you need glasses lenses)
@arin @gothicdecadence
Hate to tell you, but eyes have chromatic aberration. They have lots of optical faults. They’re really pretty crappy, but our visual system learn to filter out and ignore it.Not true, when i have glasses on i see the chromatic aberration, but not when i take them off. The game exaggerates CR like old cameras where newer high quality lenses on cameras don’t have such bad CR mimicked by the game.
@arin You see the chromatic aberration from your glasses. You don’t see the aberration from your eyes, same as you don’t see the blind spot or the yellow spot, or notice that your peripheral vision is in black and white only.
Nice, next game should have black/white peripheral zones
i should’ve rephrased that,normally the high preset disables chromatic aberration, i enable it and i use the same settings on both operating systems
Windows 11 is trash. Microsoft kept boasting it was “faster” than 10, but it is (unsurprisingly?) heavy in some weird areas, including a less snappy start menu, more telemetry, invasive integration with their software, you name it. Tried one machine in my collection to try it via an upgrade (a Microsoft Surface Pro 6), and the performance was so bad I ended up going back to Windows 10. Multi-second lag just to get to the program shortcuts is a really bad sign.
Damn, you know what? I actually sort of liked windows 11 when I had it on an empty SSD but now that I’ve added all my software I’ve noticed it’s much less snappy than win10 was.
Now I’m thinking of down(upgrading) back to windows 10 but Feel like it’s going to be a hassle. I’m not as tech savvy as I used to be and can’t even recall how to go back to win10 without just installing it fresh
Strange, I’ve had the opposite experience. I remember early on 11 was really bad and buggy in general so I waited to move my main install, but it’s been fantastic for me on laptop and desktop.
Granted, I’m very particular about my Windows installs and know how to clean everything up pretty well, so I have no idea how out of box experience compares, but at least with how I use it, 11 has been fantastic, performance has been much more consistent, I don’t need to reboot as often, and it lasted way longer before I felt the need for a fresh install than any of my 10 installations.
I still have certain things I’m not able to entirely fix that bug me (still searching for a way to remove the stupid Office 365 ad from the settings homepage) that weren’t in Windows 10, but the settings in 11 are overall SO much better, window snapping is way better, explorer is way better, HDR support is way better, multi-monitor support is better, default apps in general are better, it’s becoming easier to remove built-in apps you don’t want, and just a whole bunch of small QOL changes and updated, more consistent styling, it’s just a much nicer OS to use at this point.
If you haven’t tried it yet, Tiny11 23H2 just came out, and while there’s still some stuff I fixed after installation, it does an excellent job of trimming most of the fat off Win11 without sacrificing usability. You can use Windows update like normal (and you’ll have to update after install) but it may be worth another try if you haven’t tried 11 recently. IMO it’s a really nice upgrade over 10 if you can fix all the little annoyances like the new right-click and such. (BloatyNosy on GitHub is what I use post-install, in addition to a few powershell commands and such)
I don’t doubt you cleaned up it up well. But you are the exception rather than the rule for experiencing Windows 11.
The absolute shitfest that is the incessant integration with Bing and other online only tech is the biggest problem. If you have muscle memory like I do to start button + type keyword for a program + enter, it is unbearably slow to respond at times for the search to catch up. Or my new favorite, getting ready to hit enter, only to have it change the current selection right before.
And this is to say nothing of the critical settings you can no longer directly control or are just broken. Want to change the power profile of your laptop? Buried. Want to get an estimate on your battery time remaining? Better open the registry. Want to switch your background? Well, roll the dice on that high resolution PNG you just created; unlike 10, 11 fails on some backgrounds of certain filetypes if they’re over a certain size (try a detailed PNG over 3000x4000). Just want a plain old Documents directory that isn’t integrated with OneDrive? Happy hunting; turning it off ain’t enough anymore.
That may be true, but that’s only because Linux is better than Windows.
Now can you make it stop defaulting to controller keybindings on Linux?
echo ‘2C45C6: EB’ | xxd -r - Cyberpunk2077.exe
In the x64 bin folder
Source, and what is this command supposed to do? We shouldn’t blindly copypaste shell commands from online.
The Steam community thread about this issue and I can vouch it does fix it.
“trust me bro” is not an answer
This bug was fixed in a patch when phantom liberty launched? I haven’t seen it since that patch anyway.
Thank you!
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Shut up and look at the more frames. - article author mumbling - God damn ingrates always complaining just because things don’t work right… 30% more frames is practically 10% less controller!
໒꒰ྀི -᷅ ⤙ -᷄ ꒱ྀི১
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@cron
I couldn’t get the link to work–I get a server error–but I was able to look at the video on YouTube, so this might be useful to others with the same issue:https://www.youtube.com/watch?v=RsWrGRVMDXg
Edit: I did get the link to work one out of five times. I guess the site is just congested? I don’t know. But anyway, there’s a link to the YouTube video directly anyway.
By the way, the “rendering at lower resolution and upscaling” thingy, is there a way to force AMD’s version on any game in Linux? I want to play Satisfactory and got a 5700G, fat iGPU but only 2GB VRAM.
Forcing FSR1 is possible (and was even possible before it was on Windows), FSR2 is not.
Thanks! FSR it is. Saved.
You can use Gamescope or I think Proton/DXVK has FSR1 support as well
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Wait, DLSS doesn’t work on Linux at all? That’s a pretty big thing to gloss over whenever someone is talking about linux gaming and how comparable it is to windows nowadays. I doubt I’d be able to get anything remotely close to a stable framerate on cyberpunk2077 without it, and same goes for other newer games like dying light 2 or starfield!
DLSS works fine on Linux, but I don’t know about frame generation and ray reconstruction specifically. It could be those two don’t work yet.
DLSS works. It took a while longer than Windows, but Nvidia themselves actually provide Wine-compatible DLL files. Also, there’s a native way to implement DLSS for Linux which, I kid you not, zero games so far are using. The Windows version works fine though.
But DLSS Frame Generation and Ray Reconstruction do not work, and there are zero workarounds.
Aren’t frame generation and ray reconstruction new? I’m sure they’ll work one day, although I’m not a big Linux head I only use steamos on the deck I just see a lot of Linux posts on Lemmy so here I am lol.
They’re new, yes. Though the folks at Proton already confirmed they’ll provide no workaround to support it, Nvidia needs to build the Linux drivers with official support. We don’t know if they’ll do that and when.
Oh, so he’s just talking about DLSS3 features, gotchya. I thought DLSS 1 performance improvements are also frame generation but I see now thats different
DLSS is upscaler. Game is rendered at lower resolution and then image is upscaled in a bit smarter way than simple “stretching”.
More precisely, DLSS is a set of models that use AI to interpolate an image. This interpolation can take many different forms:
Interpolation can be used to take a lower resolution image and upscale it, which is the main feature of DLSS.
You can also use DLSS to take a high resolution image and scale it down, with less artifacts, as a type of antialiasing. This is DLDSR.
You can also use it to take information from an image, combined with motion data, and interpolate how blocks of pixels might change into a new frame. This allows you to generate intermediary frames. This is Frame Generation.
You can also take a very noisy image, composed of discrete dots, and interpolate how neighboring pixels should look. This is Ray Reconstruction.
Plain DLSS definitely works, I’m guessing they mean that specific reconstruction feature. I’m sure it’ll be implemented eventually if it’s possible at all though.
Side note, a kind of related feature that is missing for sure from the Linux drivers is DLDSR, and plain DSR for that matter. As a heavy user of both, it’s a bit of a personal deal breaker.
DLSS ray reconstruction works in Linux. You just need to launch with
DXVK_NVAPI_DRIVER_VERSION=53799 VKD3D_CONFIG=dxr11 %command%
.I was (happily!) wrong. See reply below.
No, it’s definitely working. Here’s proof (open the images in a new tab and zoom in on the reflections to see the difference in clarity):
With reconstruction:
Without reconstruction:
With reconstruction:
Without reconstruction:
With
DXVK_NVAPI_DRIVER_VERSION=53799
and ray reconstruction enabled, reflections are much clearer and also resolve way faster during motion.deleted by creator
Could you tell me how to use these arguments?
Sure thing! Right click on any game in Steam and click Properties. Then in the General tab, you’ll see a Launch Options box where you can paste these arguments in.
What most people get wrong when first trying to use it is not knowing how to correctly specify environment variables vs launch options that get passed to the game executable. If you just want to pass arguments to the game, just paste them into the box. So for example with Cyberpunk, you can just paste in
--launcher-skip
and Steam will launch the game as if you were running
Cyberpunk2077.exe --launcher-skip
However, if you want to specify environment variables as well, you’ll need the
%command%
placeholder. So, in order to enable raytracing and bypass the driver check for ray reconstruction in Cyberpunk, I paste these launch arguments into the settings:DXVK_NVAPI_DRIVER_VERSION=53799 VKD3D_CONFIG=dxr11 %command% --launcher-skip
which is like running
DXVK_NVAPI_DRIVER_VERSION=53799 VKD3D_CONFIG=dxr11 Cyberpunk2077.exe --launcher-skip
%command%
is just a placeholder for the game’s executable path.Hope that clears things up with regards to the launch options.
As far as knowing which environment variables to use, that’s on a game-by-game basis, but the two most common ones that I use for Nvidia GPUs are
PROTON_ENABLE_NVAPI=1
which enables DLSS in games that are not on Proton’s NVAPI whitelist, andVKD3D_CONFIG=dxr11
which enables raytracing. I almost never bother with any other environment variables unless there’s special game issues I need to workaround (like Cyberpunk’s driver version check), in which case I check ProtonDB or the game’s issue tracker on the Proton GitHub page.deleted by creator
Also no HDR, either (not supported by the OS). You’re not getting the full Cyberpunk experience without HDR and Ray Reconstruction. But I suppose that people with an older PC and monitor would benefit by switching to Linux.
Gamescope allows the usage of HDR
I recently tried but can’t get the tone mapping right in gamescope, any tips?
HDR on Linux is definitely a thing, KDE supports it
I already got the full cyberpunk experience 3 years ago, and it was terrible. Making the game prettier doesn’t make it any less of a joke.
I used to say things like this too, but then I played 2.0.
Surprisingly it’s a proper game now. They turned the game into GTA in the future, and that’s a good thing. Also the perk system was completely overhauled, and weapons rebalanced so that you actually have to do more than just grab whatever has the highest DPS.
The story’s the same, but everything else is completely different. Give it another chance.
I’ve tried it. It absolutely is not “GTA in the future”. It’s just as shallow as it was at launch.
Casual vulkan W?
Why does the Nobara benchmark report as Windows 10 pro?
Wine simulates a Windows environment to some degree, Steam is the only platform that fixed the reporting issue and that wasn’t always the case ether because the system tells the game it’s Windows.
@JigglySackles @cron wine self reports itself as windows 10 for compatibility
Thanks!
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Wine always reports itself as some version of Windows. Mostly, it doesn’t really matter.
probably from the wine trick it uses or something, no?
I wouldn’t know personally. I don’t use linux for games except on my steam deck, so I don’t have any knowledge on the subject. That does make some sense though if WINE relies on tricking software into thinking it’s Windows.
It’s a well known fact that every second major release of Windows is crap.
- Windows 95 was not the best.
- Windows 95OSR2 was the one you wanted.
- Windows 98 sucked.
- Windows 98 2nd ed. worked as the former should have.
- Windows 2000 was great but had no support for running games.
- XP solved that and made people leave Windows 98 (I deliberately left out the clusterf… Windows ME.).
- Windows Vista sucked balls.
- Windows 7 was what Vista should have been.
- Windows 8? Metro on phones, yes! On desktop? No no no.
- Windows 10 got Microsoft back on track again.
I thought the new upgrade scheme (2 editions per year) Microsoft introduced with Windows 10 would be like “every second release will suck” but it started to look like Microsoft were able to break the curse…
…and then Windows 11 happened.
You know what? I never had issues with ME, it actually worked quite well for what I did, which was a lot of gaming.
I ran 2000 back in the day and didn’t really have any problems with it. IMO it breaks the pattern somewhat. XP was better, of course, but 2000 was a good OS.
I still game using Windows 2000 on a Pentium 3 Tualatin based system.
All my retro games run no problem, Tiberian Sun is the shite.
W2k was awesome. Great stability. However, the legacy from Windows NT meant that applications had no direct access to hardware which games of that time required.
That was a showstopper for most users outside the enterprise world.
I am not gonna disagree with you, but I remember playing half-life on it with no problems. Of course, you couldn’t play DOS games on it, if that’s what you mean.
casusally skipping millenium edition because most people opted to buy windows 2000, the enterprise server os instead.
Windows 2000 couldn’t run games because it was based on Windows NT and the NT Kernel. ME was still based on DOS. XP frankensteined the NT Kernel and DOS to somehow make the most stable, longest running and best windows ever.
And 20 years later they’re bleeding marketshare.
Windows 2000 could run games (I should know: I kept being a gamer whilst using it for years) but in the early days with so many games designed for DOS that required direct low level access it was a problem. If I remember it correct one had to boot in DOS mode for those.
Eventually with DirectX that stopped being a problem (plus, again if I remember it correctly, OpenGL also became compatible with it).
Here is an alternative Piped link(s):
https://piped.video/watch?v=RsWrGRVMDXg
Piped is a privacy-respecting open-source alternative frontend to YouTube.
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Hey that’s a similar setup to mine, except I have 6700XT, on ultra settings, worst case scenario I get ~60FPS, on average it’s 80
I haven’t tried the new update but this gives me high hopes for what my 6800 can chew through.