Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!
Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.
Monster Hunter: Rise. My wife and I got two copies together. I’ve been a long time fan of MH since Tri on the wii. I played MH4U on the 2DS, and MHGU on the Switch. She first joined me in MH:World + Iceborne. Good game. It was fun enough she didn’t cringe at the thought of playing MHR together.
So far I’m in LOVE with this game. This is very obviously from the old pre-World team. The in-game community feels alive again with old lobby systems brought back with new features. It’s what I was secretly hoping for out of “Next Gen MonHun” when World was announced as that.
I just started playing Exanima again after they released a big update. This game can take a little while to get used to, but it’s totally worth it. The physics-based movement is unique and the combat is fun. The enemies acts more sentient than than those in other games, and the early-game ones sometimes choose not to attack if you don’t act threatening toward them.
Read about the the features though. There’s a reason that this game has my second longest total playing time on Steam.
After finishing a playthrough of Baldur’s Gate 3, I’m now on Tiny Tina’s Wonderlands. Fun, but nowhere near as good as the original Tiny Tina DLC for BL2. Still, I’m 26 hours in and I’ll definitely finish it. After that… maybe I’ll go back and do a different run of BG3. I’m looking forward to getting back to CP2077 and picking up Phantom Liberty, but I’m going to wait for that to be on some sort of sale.
FTL
Classic
Been enjoying cyberpunk but I keep going back to Xcom: Enemy Unkown
I find XCOM difficult to go back to after playing XCOM 2, especially with the huge amount of easily installed XCOM 2 mods on the steam page.
There’s a indie sandbox fantasy game called The Bloodline that just came out and I’ve been having lots of fun messing around with that.
Project Zomboid.
What killed you?!
Someone poured bleach in the water bottle.
Age of empires 2. Bloody hell, this 22 year old game is getting another dlc. It’s gona be a pain in the ass for the devs but the game is as balanced as ever and we’ll enjoy it till the servers go down.
I went on a binge with that game recently. It is amazingly deep, I never got near all the possible ways to play. I was mostly enjoying getting my ass kicked by the computer in multiplayer.
Fun game. I’ll probably get back to it eventually. Seems like it will be around forever.
ETA: There’s a pretty large AOE2 community on Reddit (still? IDK?) and frequent vids on YT. I remember some very detailed analysis vids on YT when updates came out. And competitive is still a thing too.
Been replaying Talos Principle in anticipation of the sequel coming out next month. Been having a blast with the exception of a few puzzles with mines (if you’ve played it you know). I don’t know if I’m going to 100% it again because I fucking hate those levels.
I played it through recently for the same reason.
There are some tricks to deal with mines - e.g. the “double jammer” dance will almost entirely de-risk a lot of the craziest levels.
It’s the star puzzles I couldn’t be bothered with…
Yeah that where I gave up this time too.
Always on rimworld. If I’m not playing rimworld , I’m planning my next rimworld session.
I finished Spiritfarer, and I gotta say, I was underwhelmed. The game told me I was the new Charon and promised me an emotional experience of helping spirits come to terms with whatever was holding them back before disappearing forever.
What actually happened, is that I found myself in the company of very demanding (and, often enough, even quite rude) spirits who never actually bothered with interacting with me on anything more than a very superficial level, mostly just to ask for arbitrary and very specific things. “Stella, I want Fried Chicken” (which requires ingredients that you can only craft hours later). “Stella, I want expensive furniture for my house”. “Stella, go buy a rose bouquet and expensive-looking jewelry for my wife”.
There were too few interactions with them to form meaningful connections, and by the time they were gone, I felt like I didn’t really know most of them. They never interact with one another, either, and they are completely dependent on you to do even the most basic of things. One of them wanted to throw a party, and wanted me to ask other spirits what they wanted to eat, as if he couldn’t do it himself. One was gifting me food every day, and at the same time was asking me to feed him. By the time they were gone, I was relieved that they weren’t there anymore to bother me with their silly requests.
The first few spirits are probably the best (Deer, Frog, Porcupine), but most of the later ones are not as well written. Bull is just “generic cartoonish mob guy”, Parrot is “dnd guy”. Falcon wanted to build a museum and… That was it, that was his entire personality. I don’t even know what the deal was with Dog, she just acted like a self-righteous and abusive teacher for a while, and then asked me to set sails to the place where souls go. They don’t show any personality beyond their distinctive trait, feeling one dimensional, boring and, ultimately, fake. The fact that huge swathes of backstory for all spirits are hidden away in the artbook doesn’t really help.
And despite you trying to help, none of them really comes to terms with what was holding them back. Most just… Give up and accept to disappear. Which kind of makes sense, considering the actual story of the game (which you can piece together as you play), but it is underwhelming and the exact opposite of what I was promised when I first booted it up, and kind of a bleak statement by the developers.
And that’s the story. The gameplay is just a repetitive grindfest that stretches on twice as long as it should. At first it looks like a cozy, relaxing experience, but soon enough you find yourself working around the clock to grow crops, melt ore, feed herds, check on the spirits daily to give them food and keep them happy, and the situation grows worse and worse as the ship gets bigger, more tasks are added on top of the previous ones, and more spirits join you on your travels. It gets overwhelming.
Ive seen people build crazy farms on that ship haha
BG3 still.
Still on the Street Fighter 6 grind, just picked up another character, Luke. What a dumb stong tool set, placed into Diamond for ranked which is my highest by far(usually into mid plat).
And then finishing up Cyberpunk, DLC was awesome, and patch 2.0 has refreshed the game. Cleaning up the map and doing every quest I can, hopefully get this wrapped up this week as well and can move onto another game.
I’m trying to play Returnal. It’s beautiful but I’m not sure the gameplay is ok for me. Next up is Cyberpunk DLC!
I’m playing Myst for the first time, and I refuse to get help online.
Good luck with that. It has some pretty difficult puzzles