If Yugioh taught me anything the most important rule to rememeber is, fuck the rules I have money.
deleted by creator
that quote lives rent free in my head all these years later
Me when my brother brings some new over-complicated boardgame every time we hang out.
I was so heavy into MTG in highschool and now when my friends start explaining new combos to me I black out
MtG is very much a “you had to be there” kind of game imo. I play weekly, and I love it, but the moment someone starts describing their build or whatever, my eyes glaze over.
I hate it when it happens, and also when it isn’t the case but I feel that way, I feel that I miss out a lot of shit because of this reason.
Me as soon as someone mentions Zionism (I get a hard-on)
That totally has anything to do with card games.
Nah it’s a play on this https://www.newsweek.com/noah-schnapp-suffers-big-blow-zionism-sexy-video-1843944
deleted by creator
“I’ll just have to learn as we go”
“Let’s just start”
People who teach by trying to explain everything all at once are doing it wrong. Piecemeal everything.
“I’m gonna grab a couple beers”
I find a couple “couple” to help things right along.
for some reason this actually works pretty good
Most people that say this are then mad when they weren’t told important rules until it’s too late.
As a table top enjoyer I generally prefer to explain the Big Idea to people up front. Then explain the specifics as we go. This works pretty well for most people
The other great tip I’ve learned (for games and life) is explaining the rule before the exception.
Let people mull around the usual way things go for a bit before introducing all of the instances where things don’t.
And honestly I forget a lot of rules and exceptions of many games or I don’t get the chance to properly explain.
So my rule of thumb is to allow it this time only or provide some special restitution so that they know the rule for next time.
Example
Someone tried in Catan to put a settlement one road away from another settlement, before I could say specifically where settlements could be placed. I let them spend the cards and have a free settlement coupon to use once they had an appropriate place to settle if they wanted.
Yes, top down explanation of the game is the best: this is how you win, this is how you get there, this is what you do on your turn, etc. so many people try to explain a game starting with what you do on your turn and the player doesn’t even know what their goal is.
The only game this happens with me is backgammon. I never remember how to play, and hearing the rules makes my brain just tune out.
I do not like backgammon.
The rules to Hearts are absolute nonsense.
It’s easier to get than spades.
Euchre is a similar game and just as confounding.
This was one of my favorite parts of playing the card game Mao growing up. The only way to learn the rules is to play. And the only rule that you can be told ahead of time is that the goal is to get rid of your cards.
This but with Knights in the Nightmare. Looks absolutely gorgeous but damn I cannot get myself to learn the controls and rules.
Anything with tons of memorization like Bridge or Chess.
Ace can be 1 or 11.
So I have 13 or 3 – I’ll stay.
That’s a ballsy move. Or, I mean, a ballsy stay!
Well you see, one of the features of problem-solving card text is the use of commas and semicolons to separate different parts of an effect. Commas and semicolons have very specific meanings in context, and understanding them is important to resolving card effects properly.
Don’t forget the unspoken rule of that if you can’t resolve a seemingly optimal effect of a card, you can’t use it at all. Which is different up the other card with an optional effect which can’t be resolved.
I miss playing various card games, only because it took you forever to actually learn the stupid things, but of course by the time you were starting to feel some mastery, your friend group suddenly gets over its MtG or Texas Hold Em Poker era.
So now you know what a big blind is and you won’t even use that knowledge again, with any luck, because it would mean throwing the retirement savings away on fuck all.
Shit man, I miss Apples to Apples, to say nothing of getting trashed and playing Cards Against Humanity, what a time that was.
Exploding Kittens. It’s designed by the guy who drew The Oatmeal. There’s black holes involved. About the time we all got sharky on the ruleset oh, we’re not playing this anymore.
Fucking card games, man.
Card game doesn’t even mean “played with little bits of cardboard” anymore.
No, it means “video games where cards are used as a play mechanic” now. Fuckin card games.
I extend this to most board games as well. And I find people “eager to teach me” often are “eager to play, you’re slowing the fun down by not immediately picking up the fundamentals” and I get bored because I don’t know what’s going on and then players cop out with “just watch, you’ll pick it up.” No, Frank. I have six cards in category A in my hand, three face down in category B, six glass pebbles, one plastic pyramid, and staring at a large cloth with hexagons and two dice with Japanese Kanji on their faces. Two of the players are fighting about what sounds like K-pop album names, and using abstract nonsense like they are actually explaining.
“You know six knuts make one Orin, right? You have six knuts and one Orin in front of you, got that? Now the lead sanu, thats Jim, has the advantage of Doshuikk because he’s on the golden path here. You got that? So you need to find another player to use THEIR Orin so you can pass Jim and bargain with knuts OR use your Orin to pass the time gate nearest to you, your partner, AND Jim. But if Jim passes the rainbow bridge, you’ll have to start over. That’s why–”
Oh, I’m sorry, I stopped caring hours ago. I see literally zero point in this last hour to give a fuck about any of this.
Board games are a very good test at your abstract learning ability. Like going into a new job having no context.
That’s why I draw the line at UNO (ok, with the exception of Gwent).
but wait, are you sure you don’t want to play VR Uno with realistic card turning action?!
I have the highest of all pixels and most realistic movement and physics in reality so far.
nods
With the exception of GWENT because I have a gold card with my picture on it that has 20 Power. It’s basically Exodia.
FTFY
I just played occationally Gwent in Novigrad, Skellige and Toussaint. No real life card trading. That’s the only exception of a card game I had more fun virtually.
Classic UNO with physical cards, or (one of) the digital versions of the game?
(I just switched the direction, so it’s your turn again!)
When I was a kid, my grandparents tried to teach my mother and I how to play bridge. We never figured out how to play bridge, but we laughed and laughed because it was just so confusing.