• OwlBoy
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    52 years ago

    The updated graphics do look super pretty. This is a classic, and if this keeps new people playing it into the future that’s awesome.

    I think of remasters/remakes like this like I do brand new 4k HDR remasters of classic movies. Since they are shorter focused narrative games.

  • @[email protected]
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    12 years ago

    Never heard of this game in my life, no idea to its quality but the title is absolutely hilariousmy bad. It makes me want to play it.

    Does the game deliver on the camp or is it a legitimate game with just a bad English title?

    • nawa
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      32 years ago

      It’s a legitimate game. A pretty good one at that.

  • CALIGVLA
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    432 years ago

    We truly live the era of remakes. I’d rather devs made new games instead.

    • GONADS125
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      42 years ago

      Same. I can replay old games and still enjoy them if the gameplay is good. I’ve been wanting to replay Jack and Daxter again. I don’t need the graphics updated. That damn polygon fish will still make me squirm with the increasing heartbeats…

      • @[email protected]
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        32 years ago

        Not exactly updated graphics, but you can play Jak & Daxter at 4K 60FPS on PC with OpenGOAL. Best way to play the game.

  • @[email protected]
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    122 years ago

    Hmmm. I own it but haven’t ever played it. Are there bad controls or other bugs or quirks with the original… You know, something that would justify a remake?

    • @[email protected]
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      52 years ago

      I played it way back when and tried it again after it takes two. Proper co-op would be great, for me

      • FoundTheVegan
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        2 years ago

        Co-op would a antithesis to entire design of the game. Thw unique control scheme is central to its story. Two sons is a great single player game to wrap your head around what are fairly basic puzzles, but having two players would just be bland and generic, It was never intended for two people, and to make remake it as on would essentially be making a entirely separate game

        • @[email protected]
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          2 years ago

          Meh, I want to play it with my daughter not write a thesis.

          To be clear I just wanted the option to play that way, not for it to be the only way to play!

            • @[email protected]
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              12 years ago

              Maybe, I liked the game play though and thought it would be good to play with another to do another play though. I suppose that’s what it takes two is, I just like having options to enjoy things in different ways.

      • @[email protected]
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        2 years ago

        The control scheme and lack of coop are fundamental to the design and story telling of the game. The only game i have played that tells a story through actual gameplay. Playing it solo and with a controller are a must.

        • @[email protected]
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          52 years ago

          I actually played it with my son coop a decade ago when he was quite young, he’d sit in my lap and we’d each have one hand on the controller. We played it through that way and had a blast. I remember him being quite scared at some points, and the game was an emotional rollercoaster, but we very much enjoyed playing it together and I could see it working as a coop game.

        • @[email protected]
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          32 years ago

          I dunno it’s about working together? Plus the story still hits when one of you are removed from playing?

    • Kaity
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      92 years ago

      In this game the controls were practicality the best feature. The graphics are completely fine. It is a perfectly fine narrative experience that will work on modern computers so yeah idk. It’s getting new paint I guess.

  • @[email protected]
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    12 years ago

    The ending squeezed a chuckle out of me, let’s see if it still works in massive resolution.

      • @[email protected]
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        32 years ago

        It does, and that might be a nice experience, but I feel like the one player/two sticks mechanic was kind of the main point of it.

        I don’t feel like the game would have had the same impact on me, if I co-oped it like I did with It Takes Two (which was designed as a co-op experience).

        • @[email protected]
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          32 years ago

          Agreed, that was the hook of the game. It was really fun mastering controlling two characters.

    • @[email protected]
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      102 years ago

      I just posted the same comment in another thread. It’s a great game and wouldn’t feel out of place if it was released today.

    • @[email protected]
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      92 years ago

      Lawl my partner and I just played this all the way through together. Great game. Zero need for a… remake?!

    • @[email protected]
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      62 years ago

      Think outside the box. The remake could have support for up to 10 brothers, so long as you connect that many analogue sticks, and you control one per finger. Add a character creator, enhance it to a strand type game, support for more languages, skill-based online co-op, and reimagine it as an open-world sandbox. :')

  • @[email protected]
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    542 years ago

    Of all things that could get a remake, this one is likely the most “why?” of all time.

    • @[email protected]
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      162 years ago

      Yeah! I played it something like two years ago and it aged wonderful! I mean, I wish them all the success in the world but this game doesn’t actually need a remake