I used to play online but I don’t remember meeting any toxic players in this game, to be honest. Even enemy ships were civil, as far as just warring with my ship because that’s what pirates do in a pirate game and it was legitimately fun even when I would lose my ship in a battle.
I’d sometimes meet random people and start a crew and we’d just sail around and do quests together, getting loot.
But even with that, I always hoped for a private server just so I could sail around with my brother or any other close friend who wanted to play, just the small group of us. Plenty of PvE stuff in the world to do without needing other players in the world.
I really like it, but wish there wasn’t so much that you couldn’t do in Safer Seas.
Toxic players in shambles.
All PvEvP loot extraction games need to have a feature like this.
Remember when Valheim was topping sales charts and people were wondering why? It was because it was just like those survival games everyone was playing; Rust, Ark and all that, but without other people wrecking your base when you have the audacity to log off.
Same thing here. I love the idea of Sea of Thieves. But I’m not going to waste my time grabbing all the loot I can only to have it stolen by people camping the place where I’m turning it in.
Years ago I went to the sea of thieves forums and asked what people thought of a pve mode. What followed was hundreds of dms calling me a pussy, saying “It’s sea of thieves not sea of friends, get good” Then it started to devolve into mostly just insults. It was the same experience as playing the game and having children scream slurs at you. Sea of thieves has the worst “community” of any game I’ve ever played. It was clear to me then that the better players were upset to be losing their easy loot targets who just want to quest or fish and it seemed the game devs were supporting that.
Dude, it’s literally ANY pvp community ever. Experienced players just normalize trauma the way your alcoholic parent normalize it.
I’ve seen too many stubbornly communities that insisted that there is special magic about being vulnerable all the time.
Those are the players that want to pub stomp. Theyre the toxic ones. They get mad when a game mode appears that takes away the noobs and unskilled players and leaves just the toxic and skilled players to each other.
They dont want to fight each other because they dont want to lose. Who is the real loser?