That’s awesome. Also the lack of micro transactions makes me want to support them more. I kinda wish they had a donate button or something.
I almost never buy a game on opening day for full price. But fuck microtransaction nonsense – as soon as the devs made an official statement about it, I was on board.
Day 1 dlc.
And?
The key is that nothing in that DLC is needed to win the game. In fact, the only real game advantage at all is some camp supplies. The rest is art, character sheets (they’re PDFs), and the soundtrack. It also allows Larian to throw a little extra at the early adopters who bought the game in early access.
“Day 1 dlc” means nothing without context. Not all DLC is pay-to-win.
It’s also not egregious where you get a piece of a game, then have to finish out with dlc. It’s one thing if you get a full game, then some optional add-ons. But we can’t trust the “AAA” game makers to do that. Too much greed.
Buy the Divinity games. They’re all good.
Also they published the game on GOG - so it’s DRM free!
The digital deluxe upgrade is basically that. You get some bonus stuff like extra bard songs, some cosmetics I think and the official Soundtrack. Stuff like that.
Is the soundtrack in the game files I assume? I haven’t seen it yet, and I can’t seem to get the dice skin to work so I wondered if I even got the deluxe edition for a moment.
You could always buy a second copy to gift to a friend. Then you’d be able to play together on top of giving them another sale!
Gift me and I’ll enjoy it 😉
I’m open to the idea.
steamcommunity.com/id/renegade1506 if you’re not joking!
I don’t know why this sentiment is so popular. It’s a single player game, most single player games don’t have microtransactions… In fact I think it’d be odd and outside the normal if it did
I wouldnt call it single player
It’s not a single player game. It has online and LAN co-op. Lots of single player games have micro transactions these days too.
Its like everyone forgot Civ 6 exists
Something something Skyrim horse armor something something….
Oblivion horse armor even
@qwertyWarlord @AlecSadler I would like to respectfully disagree. Witcher 3 had DLC. Skyrim had DLC. Dragon age origins also had DLC. Many many single player games had DLC. I’m not sure where you’re looking.
Dlc and mtx aren’t really the same thing tho.
@StinkyRedMan got it. Sometimes it’s hard to tell because in both cases I’m not getting a complete game or there’s some sort of FOMO involved. Heh. I get what you’re saying though.
There will most definitely be an expansion/enhanced edition for BG3. Expansions are not “in game purchases”
The game has LAN support as well as steam cloud. While it’s designed for single it handles multiplayer extremely well. The only annoyance I’ve ran into is that only one person can interact with a merchant at a time.
Game is designed for multiplayer from the ground up. Its the same engine they used for divinity. All about partying up, but has great single player support too.
I bought it only because of their stance on microtransactions.
It wasn’t really on my radar because turn based rpgs are not my thing.
I saw their press release and figured just for that upfront refusal to try rip everyone off to make money was good enough for me to buy the game and try it out.
I love dnd so it can’t be bad
The donate button is buying the game and their previous titles.
Or gift friends. Then play with them
Awesome idea that I totally just did!
When you’re out of friends, gift to random strangers!
Especially Divinity 2: Original Sin.
You could request they offer something small…maybe cosmetic…within the game that you could buy to support them.
Buy the DRM free version on GOG if you haven’t already.
Can steam and gog players play together?
There was in their previous game DOS2 and Larian’s website says you can.
Sorry, dumb question, what’s GOG?
It is another digital game store owned by CD Project, parent company of company that made the Witcher series and Cyberpunk 2077. They originally started by selling old games that they would get running on newer OSes. They have since started selling new games and have an alright launcher that you can link to other stores to see your entire game collection.
Most importantly, GOG as a storefront does not allow DRM. If you buy a game on GOG and keep the installer around (on a drive that’s regularly backed up), you’ll always have the ability to play that game even if GOG’s servers die.
Gog.com Alternative games with some focus on old games.
Odd headline. Seems very rooted in the assumption of online gaming these days to me but then you get in and the article is basically just saying the game is a huge success, which is great news I’m sure we can all agree. :)
The game does have multiplayer. If it’s not using P2P connections, preparing for 100k players and having 700k could make that slower. But I’m pretty sure it’s P2P so that doesn’t make any difference.
There’s still going to be some server overheads in connecting players together initially (I don’t think it works just by IP), but yeah I think the game stuff itself is P2P.
The Steam Matchmaking API is included in their 30% cut. They can have 0 servers.
Really? What’s the benefit of going solo instead of paying the 30% thru steam.
If you’re launching on Steam you’re paying the 30% anyways.
If you publish elsewhere there’s a lot you have to build yourself, but it would allow more freedom in the way you implement it. It might also be cheaper, but that depends on the way you do things.
I’m not suggesting they do, just that it’s a feature Steam provides. I just didn’t want to call it free as they pay for it.
Obviously 30% higher revenue per unit is the benefit of self publishing.
That’s wonderful!
I wish my shitty ADHD-OCD mix brain would let me play it instead of doing shit through a system or something. I can’t even play anything I want to cuz I’ll feel bad that I’m not something the universe would want me to
Mate, as soon as you get your shitty ADHD-OCD brain into it then you’ll be hooked. There’s plenty to keep you busy.
You are a human. One of the things humans do is enjoy and have fun. It is in our programming. The universe wants you to enjoy and have fun.
Also, a big things humans do is endurance. Long term action and planning is kinda a thing we can do, while many other species specialize in rapid response. Taking the time to enjoy recharges our batteries so we can be more productive in the long long term.
Supporting systems that help others experience joy and fun (entertainment, the arts, sports recreation), through participation in ways that speak to you, helps all of us recharge our batteries. So our systemic endurance increases.
It’s ok to play. It’s necessary for our survival.
I wanna contribute to that number but I’ve encountered a progression halting glitch. :(
It’s a shame the game is still basically an early access. Exactly why you don’t pre-order.
I actually got this game during early access and dropped it due to something similar.
But yes, never pre-order.
Games this large and complex, with this many systems are always going to have some glitches. Overall this game runs great, and the vast majority of people have not had major issues afaik. Saying it’s still “early access” because there is a glitch in it is just ridiculous.
The game as save ending bugs that were reported during early access. More than enough people are still complaining about these issues.
Saying it’s still “early access” because there is a glitch in it is just ridiculous.
By that metric every single game ever released is in early access.
what is baldurs gate? ive nevet heard of it, skyrim 2.0?
Not exactly, though it is RPG it is overhead style and more heavily based on the way Dungeons and Dragons plays. It is a turn based game with RNG elements though not entirely RNG has you influence your experience based on your character build.
It is heavily story focused but friends playing with you is heavily encouraged. No play through is entirely the same and that is the point. While there obvious game play and story elements that will remain the same the idea is to have a different experience each time.
It is absolutely worth playing. There is a bit more freedom and fun by design. It is truly the first larian game that has let me play my first ever character based on childhood imagination growing up as a kid.
Definitely not like Skyrim apart from the fantasy setting, the game is narrative driven and everything is handcrafted by the devs. Skyrim has way too much randomly generated stuff to feel as rich as BG3. The game also is based off of dnd rules and is not real time action oriented like Skyrim, when not exploring you do things in a turn based mode and have to manage actions/bonus actions/and spell slots to do things. You also manage a party of 4 players and not just the one you make.
If you get the game and don’t have experience with DnD, definitely watch some battle mechanics videos cuz the game isn’t gonna explain all the nuances you should know to be effective.
Not really. Baldur’s Gate is a Dungeons and Dragons based isometric game (camera like Diablo) from the late 90s-early 00s. You control multiple characters at a time and issue orders to attack, use magic, use items, etc. It’s much more RPG oriented than Skyrim or other fast-paced ARPGs of today.
Baldur’s Gate (the first) is mother of modern CRPG’s and what started BioWare. BG3 is arguable the best in it’s genre and surpasses Dragon Age: Origins from 2009.
I haven’t played any Baldurs gate before, but the hype has definitely made me look into it.
Definitely seems like a game I’d like, a fantasy RPG, I haven’t always loved turned based combat, so that’s one of my hold ups. What do y’all think of the combat system?
If you’re unsure if it will be for you, pick up divinity original sin 2, same maker and very similar style, but (a) without the d&d license and (b) will cost much much less. Both BG3 and DOS2 are incredible games which you can easily pour a hundred hours into
DOS2 is my favorite RPG ever. The game uses tactics and positioning far better than any other RPG I’ve tried.
The AI uses it a bit TOO well and too much, imo. It always find some impossible angle to fire at me.
Also got annoying with surface magic effects. AI covered the battlefield in it. Particularly that super-fire that one needed a limited spell to remove. BG3 has a better balance between combat and surface elements. At least so far in the game.
The combat system is classic but with tactical Larian improvements from their other games.
I like it, but you can definitely get burned out from really long combat sessions. You can always lower the difficulty and blast your way through it, though.
Outside the combat, how have you liked the game?
Apart from a few glitches here and there, the game feels really complete. The story is really well made and the writing is top tier. If you come for the RPG elements of talking to every NPC and finding a lot of fun dialogue, you’ll love it.
If you want something without combat, although not fantasy, Disco Elysium has become my favorite CRPG ever.
I personally like it very much, it feels dynamic?, for a lack of a better word, despite it being turn based.
However most encounters can be avoided, via conversation, choices, environment kills etc. So you don’t need to fight much, if you don’t end up liking it. ^(*as of act 2/3)
Pacifist playthrough 100% when?
As someone who hasn’t played a single game remotely close to it before (Titanfall, a little call of duty, Final Fantasy 14, Halo), all I can say is PLAY IT. It’s disorienting at first but once you play it for an hour you’ll like it, and after three you won’t he able to pit it down.
The combat is fairly challenging - it’s easy for one or two bad moves (or bad luck) to kill your whole party in a battle. It also takes a bit to learn the combat system if you haven’t played D&D.
That being said, I love it. Once you get the basics of combat down and get used to playing carefully, it’s a lot of fun and you get to build out the character that you think is both effective and just cool - and there’s probably a way for you to succeed with whatever build you end up making.
If you don’t love turn based combat I’ll say that it will probably feel very dense at first. You end up with 4 different characters with different strengths and weaknesses and each with a bunch of different abilities that have different rules for when and how often you can use them. Turn based means you get the time to make an educated decision about what you want to do next, but it’s a lot of information to juggle.
The combat is fairly challenging - it’s easy for one or two bad moves (or bad luck) to kill your whole party in a battle. It also takes a bit to learn the combat system if you haven’t played D&D.
I’ve always been interested in D&D, but no never played it.
You end up with 4 different characters with different strengths and weaknesses and each with a bunch of different abilities that have different rules for when and how often you can use them.
I have played quite a few games with the party system, so I have so previous knowledge on the strengths and weaknesses of party members, which may help. Thanks for the info!
BG3 would be a good introduction to dnd. 5th edition tabletop plays pretty much the same. notable differences are in how movement is and the obvious aspect of being on more guardrails in a video game. although they still managed to make those guard rails feel near nonexistent.
No problem! It is a lot of information at once but I’ve been having a great time playing it so I’d really recommend it to anyone who thinks it could be interesting.
As someone who hasn’t ever really gotten into cRPGs before, how is the game? Is it hard to get into/is there a big learning curve to this game?
It’s heavy on the D&D 5e rulebook, if you have any level of familiarity with that it will all come naturally.
If you don’t, that’s ok too, they did a really good job describing rolls, saving throws, attack rolls, etc, in the guided tooltips.
Being familiar with dnd 5e will give you a head start in the basics. Things like how ability scores and combat/social interactions can play out. But not necessary. They’ve changed quite a few minor things that deviate from the tabletop game that I’ve found myself having to actually unlearn dnd.
Monks are actually useable. Went with a 4 elements subclass. So I have a mix of spell-like abilities for range, and can still smack things with my staff and fist.
The main thing is, being aware of the micromanaging you’ll have to do in combat. Don’t be afraid to use consumables. And explore! I’m still only in act 1.( I’ve had pre release for over a year, so I’m taking it slow to see what changes are in the actual release).
And like regular DND, positioning is really important. Use the environment to your advantage: block line of sight, have the high ground, use spells that have an AOE to drive enemies where you want them to be.
If you go charging into the middle of the open room surrounded by baddies you’re probably gonna get wrecked.
Yup, and action economy is still king 👑. Action surges, flurry of blows etc. Even at lvl 5 vs lvl 2 goblins can still be dangerous if your group is outnumbered.
The game is mostly about talking to people and choosing your own adventure with the occasional tactical combat. There’s a lot of complexity if you want to get into it, but most of it can be ignored if you play on easy. While the combat is fun for those of us that like that sort of thing, the big draw is the story and how reactive it is to your choices.
If you haven’t played a game like this, there is a learning curve. I’ve been playing stuff like this for decades and there’s still lots to explore, in purely mechanical terms, with BG3.
That said, it is very much worth the initial investment. I found playing Divinity 2: original sin very much prepared me for BG3. You could start there a little more cheaply before delving into this expensive title. At least then you can see if you enjoy this style of game.
If you’re passingly familiar with 5E D&D, you should be pretty much good to go. The CRPG-ness of it shouldn’t be too much to get your head around if you know the underlying system at all.
You can do what I did: turn down the difficulty until you get the hang of it. It’s adjustable during the game, so you can crank it back up later.
I absolutely adore and admire those at Larian studios. Divinity 2 is one of the best games I’ve ever played. I hope I can play BG3 one day since I don’t have the funds for a system that will run it or better yet, it becomes available on Geforce Now or something because I got a damn wedding to pay for and bills to pay!
As someone who has played Divinity Original Sin 2 and some of their older titles. You won’t be disappointed, BG3 is phenomenal. Interactions between characters has been massively improved that the added animated cut-scenes when speaking to characters gives them significantly more life. I think I still prefer the combat system in DOS2 but I don’t hate BG3 combat, it’s just different.
My buddy has been playing co-op with me using GeForce now and it’s worked great so far
Waiting on the Xbox release date announcement
Asking as someone who plays DnD 5e, how much of the fun of this game is in playing multiplayer with a consistent party?
I spent some time playing 4p at the weekend. Personally, I loved it. It definitely had the feel of a ttrpg session. Your experience will completely come down to who you are playing with
Looking up similar questions for DOS2 might help. Different combat base system, but the multiplayer implementation seems to be your main concern.
I’d say under 20%.
I play this game duo with a friend (where, like for d&d - it’s hard to match schedules) and solo with 2 characters (and a third to follow after). I obviously like playing it with my friend, but tbh I think I like playing it solo just as much, or more. Both my solo campaigns and my duo one are pretty much in sync, but in my solo stuff I get to do what I want, with no consequences. Imagine if your d&d table is good-aligned, but after the session you get to go home and play the same session again, with your chaotic party, who doesn’t take shit from town guards or uppity priests, who intimidates instead of persuading, who loots the dead king’s body instead of saving him. So yeah, you can have both types of fun :)
Me and 3 friends have had a lot of fun with Divinity Original Sin 2 multiplayer. There’s usually a lot of shenanigans and fun happenings as a direct effect of having several players bringing their own style to the game.
Just be advised that the experience will not be the same as playing single player. From what I understand the multiplayer experience in BG3 is much improved but I found that when playing with friends in DOS2 that I could not for instance take the time to dive in deep with conversations, quests, lore etc as I would like.
There is also a current issue in that if someone joins your game with a custom character, that character will from then on be a permanent member of the party. You cannot at the moment get rid of them in any way.
Bottom line it is fun, but you should treat it as a separate thing from single player - and definately have a dedicated playthrough for multiplayer.
I found that when playing with friends in DOS2 that I could not for instance take the time to dive in deep with conversations, quests, lore etc as I would like.
This is also my experience. IMHO BG3 is also more focused on conversations than Divinity 1 and 2 or at least you can focus more on it. You can also just kill everybody of course. For now at least I feel like only a small part of my time with BG3 was in combat. Most of it was exploring and talking to people. I’m sure coop is fun, but I’d rather play is solo.
Just be aware that a lot of the abilities are very different than how they work in 5e and a lot of the descriptions of abilities still need a lot of polishing. I’ve only tried single player but that’s my only gripe.
Wasn’t sure if I still had a taste for this kind of game, but I’m loving it so far.
It seems this game has local coop? I was wondering if it was a nice experience for me and my GF
Yes, you can play on a LAN connection, offline assuming you both have your own PCs in the house. There is no split screen multilayer, yet. In fact, this is supposed to be the reason why only the PC version had it’s release date moved up. They didn’t see it as a requirement for the PC release and decided to work on the PS5 split screen issues, post PC release.
So PS5 will definitely have split screen functionality, and I suppose that might also go to PCs as well, but that’s just a guess on my side.
I was just playing split screen multiplayer on PC a couple days ago. Not sure where you heard that PC didn’t have it, if that’s what you’re implying. Seems to be working fine.
Do you need two copies of the game for that?
No
Using software called Parsec, you can use 1 copy of the game where the person who owns it streams it to your pc.
Thanks a lot for the summary! 🤗
They shouldn’t have made always-online option then. I know there’s offline mode, but default is online.
What?
Are you referring to a Steam default or the game default?
The game default is single player. You don’t have to play online and not will you encounter characters like a MMO.
If you are referring to steam then just switch to offline? That isn’t based on the game but the client running your game.
Game is designed to be online by default, even though you don’t see it. If you want to play offline you have to go and disable multiplayer. Hence my comment, they shouldn’t make something always online if they are not ready for the traffic. If you switch to offline mode some events become unavailable. Although it is praiseworthy that they have enabled it to be played offline.
We need to support and embrace this kind of games and studios more. They put so much love and effort into the game. But in the end, this game will probably profit as much as what Fortnite make in a couple months.
It’s always sadden me to know that even something as successful as Elden Ring, which sold 20 millions copies and made 1.2 Billion dollars, is nothing compared to what microtransactions make in games like CoD (2 Billion dollars per year) or Fortnite (over 5 Billion dollars per year).
And people complain why they “don’t make good games anymore”.
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Pokémon is regularly one of the best selling games out there, so saying most people don’t want turn-based RPGs doesn’t sound right.
Pokemon is so much less complex than BG3. It’s a bad comparison. If you exclude competitive pokemon, which 99% of people never engage with.
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Are you really gatekeeping a video game
No, but they’re both turn based rpgs?
In some ways I agree they are pretty different, but fixating too much on particularities while glossing over core mechanics is a bit strange. We have space for a plethora of FPSs and action games of different styles, why are turn-based RPGs dismissed like this on a regular basis? Every gen or so we have yet another reminder that, yes, people do still like RPGs.
Baldur’s Gate may not have all ages cutesy characters, but D&D-style fantasy has its own appeal.
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There’s definitely some overlap. Almost all D&D players have played at least one pokemon game at this point. Hell even us old M:TG holdouts that thought that “Pokemon was for kids” when it came out when we were teens played Pokemon GO, though I know enough to know that PG wasn’t really a pokemon game.
I will admit that D&D players still make a minority of Pokemon players, but I maintain that’s mostly because people think D&D is way more complicated than it actually is. The rule books don’t help here. In all actuality most players will never read most of those books, because 90% of the “rules” won’t apply to your game.
These things don’t necessarily follow one from another. Just because many fans are casual players, it doesn’t mean they don’t have a liking for the genre. D&D is not inherently repealing to the same group either. As much as Baldur’s Gate targets an adult audience, Pokémon as a series is over 25 years old, there is a sizable number of adult players. Not only there is an overlap, the differences may make it appealing to players with differing interests too.
Mind you, I am an adult Pokémon fan who plays D&D. As much as I understand that not everyone is like me, it’s not like Pokémon fans all evaporate when they hit 18, or they never again care for turn-based games.
Ultimately, the success of the game vindicates that there are people who want that.
I consider computer RPGs to be more in the vein of tactical RPGs rather than Pokemon/Final Fantasy style turn based RPGs tbh. It’s turn based, but positioning is key. Or, at least they scratch the same itch for me.
And Fire Emblem, XCOM, FF Tactics, etc have never exactly had mind blowing sales.
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closed source spyware, trash
Local linux user discovers video games
I know of it, but the vast, vast majority of games aren’t open source. A lot of them aren’t good in comparison to other games, like the Linux community loves bringing up Super Tux Kart and it’s just… Bad…
Just because they’re closed source doesn’t mean they’re spyware. They just want full ownership of their work and being able to profit off it.
Yeah I love Linux but I’m not about to put 600 hours into open tux cart