I knew it was bad but this is hilariously bad.

  • @[email protected]
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    8 months ago

    I’d guarantee that everyone here’s favorite game of all time had bugs on launch. I say this with the understanding that there are games that launched with few to no bugs- many or even most of the AAA games we all know and love stated out with issues.

    But don’t let this get in the way of a good old fashioned pitchfork parade. Keep on hating.

    • @[email protected]
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      248 months ago

      I remember when games used to be shipped completed and without bugs that required day one patches or patches at all. Seems that shipping out games that aren’t optimized or ready to ship is so normal now that you say something like “everyone’s favorite game had bugs on launch”.

      • @[email protected]
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        8 months ago

        Because that’s where we are now. The internet made it easy to patch shit. This is how it is. We’re not going back to how it was because we’ve moved on from that. It sucks, but that’s how it is.

        We can cry about how it used to be- knowing it can’t be that way again , or we can accept that things are different now and move on.

        Want things the way they were? You’re you got have to remove the internet- yep…. The same internet you use to download that game and skip going to the brick-and-mortar is the same intern responsible for making patching incomplete games a thing.

        Good luck.

    • @[email protected]
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      108 months ago

      sooo, don’t buy games at launch?

      Also, plenty of AAA games never see their bugs get patched. I got stuck in a room in Dead Space for about 20 minutes trying to figure out the puzzle when it was just the boss that failed to load. This was a documented bug that was reported five years earlier.

      Also, this isn’t what a pitchfork parade looks like. It’s not nearly that important.

      • @[email protected]
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        28 months ago

        I didn’t say that either. But games have bugs at launch. They get fixed. But judging a game on its day 1 is fucking stupid.

    • @[email protected]
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      108 months ago

      I do think games typically launched with fewer bugs before it was common to be able to patch games over the internet

      • @[email protected]
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        38 months ago

        Oh I’m sure that’s the case as well. Totally agree, however- people really need to relax on this shit. No Man’s Sky and CP2077 both serve as perfect examples that day one isn’t a finished product.

        The people need to lighten up.

        • @[email protected]
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          18 months ago

          I lighten up on small teams, I gave Anno mutationem a pass because it’s an indie game by a small team when they kept patching it all the time for 3 months, game was cheap too.

          I won’t lighten up on 70 dollars trainwrecks with no ambition.

        • @[email protected]
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          48 months ago

          These are bad examples for two reasons:

          1. Unless a game is sold as “pre-order for open beta access” or the more modern equivalent “early access”, I still expect games to be “complete” in terms of core content on release date. Bug fixes and quality of life changes later are ok, (but it would be nice not to need them) and games that never stop being updated are an exception (e.g. Minecraft).
          2. Neither of those games was really “incomplete” on launch in terms of core features. Cyberpunk had some bad bugs, but the core of its controversy was poor performance on older consoles, which (as I understand it) was never really fixed. No Man’s Sky was missing multiplayer on launch, but the core of its controversy was people didn’t like the core gameplay loop and also didn’t like the randomly generated terrain and creatures. NMS has received a lot of content since then, but it hasn’t really changed its core gameplay loop and has only slightly improved the quality of random generation.
          • @[email protected]
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            8 months ago

            What about Outlaws is incomplete exactly?

            And… BOTH of the games I mentioned were notoriously incomplete. Like- legendarily incomplete.

            • @[email protected]
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              38 months ago

              Idk what’s incomplete about Outlaws I don’t know much about the game.

              I bought and enjoyed both NMS and Cyberpunk on release, and they don’t seem to have changed that much since then. My theory for why these games are well-received now is all the haters quit the game near release so now, years later, only the people who originally liked these games are still playing.

              What was incomplete about Cyberpunk (besides it not working on older consoles, and having more bugs than I would hope for?)

              What was incomplete about NMS (besides lack of multiplayer?)

              • @[email protected]
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                28 months ago

                NMS was lacking portals and the sandworm, both things that it has now.

                Cyberpunk actually changed a lot: they tweaked the handling of cars and bikes several times, put in a dating system where you can invite romanceable NPCs to your apartment, they removed armor from clothing and remade all skill trees to be more active, put in shooting inside a car, actually made the police pursuit instead of just spawning on foot cops near you, now even Max-Tac drops from a flying vehicle at max wanted, and finally in the last update: the metro system.

    • @[email protected]
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      118 months ago

      Indeed there are plenty of games with way more bugs than this one but bugs themselves are not the issue.

      Skyrim had and still has many bugs but despite all that it’s a good game.

      This game will remain bad even if you’ll fix all bugs.

      • @[email protected]
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        48 months ago

        No game was made to appeal to every player. I haven’t gotten it yet- so I’m reserving judgement.

      • @[email protected]
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        48 months ago

        That’s not at all what I said. And the fact that you need to create this straw man in order to have a response lends to the fact that you’re the type of person that will take a video on YouTube to be an example of what is happening to everyone that has played it.

        Stay mad, bro.

        • @[email protected]OP
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          78 months ago

          Well, I’d rather be mad about being scammed then bend over for a shitty studio, but this is a safe space mate. No one’s kink shaming here.

          • @[email protected]
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            8 months ago

            Well, I guess you dodged that bullet, eh… mate? But do know there are tons of people playing it that haven’t and probably won’t experience the issues in your cute little hate video. I hope that doesn’t upset you too much.

              • @[email protected]
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                38 months ago

                I’m fine mate. and why would you be upset? I can’t answer that. I’m not the one that posted a lame video showcasing a day one compilation of glitches in a video game I have no intention of playing.

                Have a day bud. I’m moving on. Maybe you should as well.

                • @[email protected]OP
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                  58 months ago

                  There was nothing to move on from in the first place. Maybe you just want to have your opinions validated by others too much? This was posted for laughs and as can be seen by the votes, almost everyone here got it. What you’re doing is just unhealthy mate. Take care.

    • @[email protected]
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      368 months ago

      I read somewhere that the armor distributes blaster bolt shock through it so all the Stormtroopers get knocked unconscious. They don’t die, otherwise they may as well not wear it at all as they fall over after one blaster bolt.

      But as with everything in Star Wars lore, that’s probably a desperate retcon.

      • @[email protected]
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        48 months ago

        It also removes any sense or individuality. Contrasted with clones who frequently customised their armour.

    • teft
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      128 months ago

      Look, everyone has their own style of wearfare. Some people show up in full battle rattle with mirror finished armor. Others show up to look good.

  • @[email protected]
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    18 months ago

    I’ve actually enjoyed the recent “Witcher 3” AC games and was hoping this would be kinda like that with a Star Wars skin, but the bigger emphasis on stealth makes it seem like it isn’t. Good thing I have AC Shadows to look forward to!

  • ☂️-
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    68 months ago

    are we really taking the “AAAA” seriously? why?

    • @[email protected]
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      58 months ago

      Because they’ve used it as an excuse to whack an extra $10 to the price.

      I think some backlash is to be expected.

      • ☂️-
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        28 months ago

        are people still expecting ubisoft to put out good games or what?

        • @[email protected]
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          18 months ago

          Oh just wait until AC Shadows launch, we will suddenly see massive fans of ubi’s output just because the game was chosen to be part of a culture war.

  • @[email protected]
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    8 months ago

    AAAA : on the rails open world where you can only do a few pre-approved actions.

    Emergent gameplay is for Indies

  • @[email protected]
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    128 months ago

    I mean… all these glitches really seem tame compared to skyrim on launch. Talk about a dumpster fire but it’s one of the best selling games of the century.

      • @[email protected]
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        8 months ago

        Yeah, this Ubislop will be forgotten, we will poke fun at its glitches. If they had tried to capture people’s imaginations (but fell just short enough like Skyrim) we’d probably be talking about this game for years to come. Star Wars: Outlaws is just an overhyped cash grab.

  • @[email protected]
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    248 months ago

    I think I laughed most when they said Far Cry 6 was a AAAA game. You can’t just call things AAAA because you can’t manage budgets.

    I’ve never played a modern game before that loses first the voice audio and finally the gunshot sounds after a few hours and has to be reloaded.

    I think the only game I can call AAAA with a straight face is Red Dead Redemption 2.

    • @[email protected]OP
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      78 months ago

      Yet there are people on this thread claiming this is what triple/quadruple A gaming is and we should shut up, bend over and pay USD 60 for an unfinished product. I think I have a bridge to sell to them :D

  • @[email protected]
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    1178 months ago

    Over the years I have learned to pay attention to certain keywords that made me be extra careful about games advertised. So when I heard of AAAA, I immediately knew that CEO was on ketamine and the game will start as a dumpster fire.

    See you again in six months. Maybe it will be in an acceptable state by then.

    • @[email protected]
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      148 months ago

      Sir, this is Ubisoft.

      In 6 months everyone will have forgotten all about this and be playing the next shitty Far Cry game and complaining how it’s an $80 unfinished mess.

    • t�m
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      88 months ago

      At this point what is “a” game means. Aaaa means this than why not just grade it aa?

      • @[email protected]
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        108 months ago

        Its all about money and development team size. A is generally indie, AA is a small-medium teams, AAA is large teams. AAAA is marketing terminology because everyone thought that AAA just meant better.

  • @[email protected]
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    148 months ago

    I don’t understand what people were expecting this is an Ubisoft game, they are always mediocre trash.

    • @[email protected]
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      28 months ago

      I’ve had no excitement for this game since Ubisoft is such a disappointment of mediocrity. I grew bitter to them back when they announced the controversial shutting down of their legacy activation servers: this would prevent gamers from passing the online checks to play their games. Suddenly, despite me possessing a physical disc of Splinter Cell Blacklist on Wii U, I learned I would lose access to the DLC I paid for and “owned”. Certain missions would also become unplayable since you need online co-op. Ubisoft backpedaled after significant backlash from gamers, but since then I hesitate whenever I see them attached to any project.

      I miss old Ubisoft. I’m playing Beyond Good & Evil 2003 on my GameCube for the first time, and this game is spectacular! Wish Ubisoft didn’t become evil, but it was inevitable.

  • @[email protected]
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    558 months ago

    You can see every moment a senior dev went to management and asked for time or money to develop a certain type of interaction and were told no every single time.

  • @[email protected]
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    18 months ago

    I’m not defending Ubisoft games, but I don’t get why people have such high expectations of them. I don’t recall the last Ubisoft game I played, but they seem like chill podcast games to me, I just turn my brain off and just take in the scenery.