• @[email protected]
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      6 months ago

      Jesus fucking Christ! What a goddamn scam.

      If you donate 65 million dollars worth of stretch goals we’ll make the game! But only if we meet the stretch goals… otherwise go fuck yourself, give us more money!

      That whole page you linked is fucking gross. What kind of morons have dumped 65 million dollars into an unproven fucking kickstarter

      Seriously, I encourage people to read the text for some of these stretch goals of tens of millions of dollars, it’s a goddamn scam

      For reaching 3.5 million in donations, this is the stretch goal reward:

      • Cockpit decorations – Turn your stock cockpit into your home with personalized decorations; amaze your friends with bobbleheads, photographs, dinosaurs, fuzzy dice, nose art, posters and many more cool options!
      • Ship boarding – learn more about how Star Citizen will allow players to conduct boarding operations.

      It sounds like a fucking scam, 3.5 million to be able to place decorations in your ship???

      For 19 million dollars:

      • Know your foe with a Jane’s Fighting Ships style manual free in PDF form to all pledgers.
      • Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.
      • RSI Museum will air monthly, with a new game featured each time!

      Like really? You needed 19 million dollars to be able to provide a pdf ship manual to users? Good thing the PDF is free though!!! (Free, after paying 19 million usd of course)

    • @[email protected]
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      146 months ago

      One of my ex coworkers has spent somewhere in the ballpark of 12k. He sells, flips and trades rare ships to sell back to people after the exclusivity of the ship has expired. He’s made like 4k. I don’t understand gaming anymore.

      • @[email protected]
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        166 months ago

        That’s not gaming anymore than people buying toys, leaving them in their boxes as an “investment” are into playing with toys.

        Meanwhile the rest of us are buying games, playing them, enjoying them, moving on to other games and so on.

        • @[email protected]
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          36 months ago

          Yea that’s where I’m at. I’m platform agnostic, and the only game I simp for is the original halo trilogy. Microtransactions are dirty. And making digitized items a financial value just to sell them is the same as what you said, like Funko pop collectors.

      • @[email protected]
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        26 months ago

        Lol if that game is ever finished, I bet there’s going to be some people who paid way too much for a ship that turns out to completely suck but seemed ok on paper. Kinda like a PT cruiser, except it looked ok on paper.

        • @[email protected]
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          26 months ago

          Lmfao the PT Cruiser! My Grandmother’s new husband has one, and he put flame decals on it as one does…backwards.

          Yes theres a shit ton to balance. Honestly no mans sky seems more appealing now adays. I might go fire that up on my xbone.

    • @[email protected]
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      46 months ago

      i want to fall for it yet i keep waiting for further development, thankfully they occasionally do free flight events so I can actually test the game without having to pay

    • @[email protected]
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      136 months ago

      They got my $40 in 2012. I absolutely loved the Wing Commander series; Wing Commander II was an embarrassingly important part of my adolescense, I love space sims, and still had fond enough memories of the name Chris Roberts that I didn’t think he’d blatantly lie and steal from me.

      How people are still giving these clowns money I have no idea.

      • @[email protected]
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        36 months ago

        Same here. It was a much different time. Lots of games that originated in kickstarter became succesful. This just seemed like another one.

        Hindsight is 20/20

      • SSTF
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        6 months ago

        People are buying the dream. There is personal investment now- this isn’t a game, this is their game. Supporters tend to talk like this is a community project, not a transaction between a customer and a studio.

        Whenever the studio finally folds, I guarantee there will be whales lamenting that if they’d only spent a little more they’d have kept the game afloat.

    • @[email protected]OP
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      36 months ago

      I used to be like you, laughing and enjoying life.

      The new director of technology we just hired a few months ago flexed about how he’s now hit 6-digit donations to Star Citizen. It’s still early and he hasn’t shown any results, but if he’s following the Star Citizen path of growth, my department is fucked.

  • @[email protected]
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    356 months ago

    I’ve genuinely been sat in meetings that got derailed for 30 minutes so that the placement of objects that players are likely never to interact with could be discussed in detail. There’s just no actual focus on getting the game done.

    We have a saying here that translates to something like this: “perfect is the enemy of done”. Getting lost in details like this will always delay things a ton.

    • @[email protected]
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      6 months ago

      My boss LOVES to throw that out all the time as a defense for when I inform him that he and mgmt are rushing something out the door that isn’t ready.

      It definitely has wisdom but it’s not something to wave around all the time either.

      Not that that’s the problem here, SC ain’t ever coming out and it’s not because of perfection. It’s because it’s a scam lol

      Read this fucking gofundme trash: https://robertsspaceindustries.com/funding-goals

  • peopleproblems
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    326 months ago

    And then, compare it to No Man’s Sky, who gave us lofty expectations, failed to deliver on launch, but actually kept with it despite no new revenue flowing into the game from existing buyers. And now we have something incredible. We have a universe that is unfathomably large. We have multiplayer, we have all sorts of events and quests. Freighters! You can piece together your own ships now.

    I hope we can eventually build space stations or pilot Capital Ships. No Man’s Sky came out in 2016. In 8 years it has done far more than SC has done with far less of a budget.

    Do I wish we could have everything that Roberts promised? Sure. But I also have a bridge to sell that you can at least walk over.

    • I Cast Fist
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      136 months ago

      NMS certainly evolved a lot, but I wouldn’t call it incredible. Also, despite the game universe being absurdly large, you can see everything there is to see visiting less than 20 star systems

      All the daily quicksilver quests are a fucking chore, too.

    • ms.lane
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      6 months ago

      Also to be fair (and critical), while Sean lied to both Sony and us about the state of the game-

      They also probably did have most of everything they promised at one point, then the Christmas Flood happened. That’s when the lies started and but those lies were likely more for Sony rather than us, as it’s entirely possible Sony would have outright cancelled the game if they’d known how much was actually lost in the flood.

      Instead they released what they could in the time they had left then just kept plugging away at it post release.

  • @[email protected]
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    166 months ago

    Star Citizen sounds right up my alley in terms of game content and play, but I will never touch it due to the business model they’ve chosen.

    • @[email protected]
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      56 months ago

      All I want is a space pirate game that doesn’t require me to quit my job and dedicate my life to it in order to acquire a good enough ship to actually be competitive.

      That, or a street racing MMO with realistic physics and a true-to-life level of customization and tuning, that has a map the size of small country. Like The Crew except no arcade physics and more than 5 players in a server. And also not shit.

      Somebody, please make one of these two games already. I need this so badly in my lifetime before I die.

  • Seditious Delicious
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    16 months ago

    OK. Never played SC so honest question here; What is wrong if the game is technically not complete? I mean the way I thought is that this means that it keeps evolving and expanding so new content and features become available as the game development progresses. What am I missing? Is this a similar situation to the Eve Online BitterVets?

    • @[email protected]
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      86 months ago

      Instead of focussing on getting the core of the game finished and THEN expanding it they do it the other way around.

      For example the mining loop now is broken again, people bought mining ships and vehicles with $$ and they are completely unusable. Not to mention all the bugs and instability. I hope they succeed but right now things are not pointing to something enjoyable within the foreseeable future at all.

    • @[email protected]
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      46 months ago

      SC is a scam. They sell ships for real money that only half work. The game is riddled with bugs, quests don’t complete. Users state is regularly wiped so there’s no point on progressing in it and instead of finishing the game they ask players for much more money to work on tiny niche technical problems that sound super important on presentations but don’t move the needle even a little bit towards a finished game. At best, it is video game history most expensive physics toy. In reality, when you scrutinize their finances executives have pocketed most of the money raised and devs have been paid poor wages and overworked to a constantly moving target. They have never finished a single roadmap item, but they have announced to fanfare at least 5 different development roadmaps that are the very definition of scope creep. Lots of announcements but never a release. Any competent studio would’ve delivered at least three completed games in the same timeframe for that amount of money. They’re an online asset store that sometimes let’s you fiddle with the digital models, not a video game.

    • @[email protected]
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      26 months ago

      The game is exactly the same as it was the first time I played it except now the lift always shows up.

    • Dragon Rider (drag)
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      26 months ago

      Game keeps wiping players inventories including the in-game money used to buy ships. You can’t progress in the game, they just wipe you.

    • @[email protected]
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      46 months ago

      Long story short, they severely fail to deliver on their promises and also mismanaged their development incentives so that they are not financially interested to ever release, or even make the game fully playable.

    • @[email protected]
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      36 months ago

      It was kickstarted a decade ago with release dates which they’ve never kept thanks to a constant modification of what a release looks like - namely splitting the MMO-like Star Citizen out from the single-player blockbuster Squadron 42 - as well as scope bloat. A lot of people originally kickstarted the game (mostly for what we now call Squadron 42 + some multiplayer thing) but now a decade on, the MMO-like Star Citizen is seemingly the priority project and most of the people who are currently funding the game are primarily interested in that.

      After hundreds of millions of dollars of funding, it seems clear that Squadron 42 in particular is in development hell as it still can’t seem to make it to market. Star Citizen, while playable, teeters back and forth from basically unplayable to playable and all “progress” is subject to wipes.

      • Dhs92
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        46 months ago

        Just some context: from 2017 until last year they had the majority of the development staff working on SQ42, which they declared feature complete last year and now we have a planned release of 2026. Most of the development staff has been moved back to Star Citizen which is finally seeing a lot of tech come online that was promised years ago. Definitely has a ton of scope creep, and it’ll probably never have an official release, but it’s definitely a cool tech demo that you can play.

        • @[email protected]
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          6 months ago

          12+ years

          hundreds of milllions of dollars invested

          65+ million dollars in stretch goal funding

          All that and you get:

          a cool tech demo that you can play (when it’s not broken or wiped)

          hahahahahahahahahahaha

    • sp3ctr4l
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      6 months ago

      They consistently make promises for things that will exist in the future, which then takes them years beyond their expected timeframe to achieve, or just never do them because some other past promise or promise they will make later makes an original promise either totally unworkable or wildly different.

      So, so many missed deadlines, which uh, actually were just aspirational.

      And… this is a game that sells you ships, gear, for hundreds, thousands or even tens of thousands of real world dollars.

      Some crazy promise will be made and oh, turns out that means we have to rework something like half the game’s systems to support that, but also they’re adding new content constantly that is always in some limbo state between following the old system’s paradigms and attempting to follow the new system’s paradigm.

      What you end up with is a constant state of everything being a bit broken, and a lot of stuff being completely broken.

      Its less like a released game getting DLCs and more like an alpha test that just never ends.

      Which, again, costs hundreds or thousands of dollars.

    • @[email protected]
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      6 months ago

      Don’t listen anyone here, positive or negative. Try the next free fly and see for yourself. Too many feelings for an honest answer.

      But here’s my 2 cents anyway, ha ha: I enjoy it, they are pushing out regular massive updates that make it more and more fun every quarter. They grew a studio from 8 people to over 1000, which takes years to do, so complaints that they have taken 10 years of full scale development are incorrect. Some people don’t like the idea it may never be the full game they set out to make, which is fair, it’s possibly the most ambitious game to date. But it’s being made in good faith, reports of a scam are about as reliable as moon landing conspiracy theories for many of the same reasons. In the meantime, what they do have is already a lot of fun. You only need to spend $50 to get in, people spending more are doing so voluntarily and generally without regrets. They have more players and revenue every year than the year before, this wouldn’t happen if it wasn’t already a fun game for many.

      Gameplay is like a second life in space. It’s very spaceship centric, but there’s lots to do besides pilot. It’s slow paced, the design does prefer immersion over convenience a lot of the time.

      If you like big, slow (with moments of high intensity), immersive, cinematic games, or if you like sci fi it’s definitely worth a try. Lone wolf play is doable, but taking a role on a crew is more fun (at least for me).

  • Shadowedcross
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    96 months ago

    Yeah, Star Citizen is the world’s most expensive tech demo, that is the picture book definition of scope creep. It’ll just keep getting more and more complicated, but never get to any kind of a “complete game” state.

    • @[email protected]
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      6 months ago

      I work as project manager, just spent the entire week fighting a client on a new project’s scope, because he wanted more things done by the team than what was agreed in the proposal.

      Anytime I read about this game, I have to do breathing excercises in a corner to calm my anxiety.

  • @[email protected]
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    146 months ago

    and here I was thinking they always planned to finish the game in about 16 to 30 years.

    sorry I meant durrrr

    • @[email protected]
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      146 months ago

      They claimed it was feature complete in 2023. And now they claim it is two years away from release. You really think polish and optimization takes three years? Of course, they’ve claimed it is just two years away every year since 2016.

      They are lying to you.

      • @[email protected]
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        6 months ago

        Lol, one of us certainly has been lied to. Your last point is blatantly false, your first is based on your guess about how AAA game design works. Maybe it does take 3 years with a game this big, I don’t know. I’ll trust the many, many game devs who actually play the game and roll their eyes at comments like yours.

        I’ve actually played the game, bought it and have no regrets. Hundreds of hours, new friends, new experiences. You passively absorbed the groupthink. I don’t care if it ever finishes, I’ve gotten more than enough fun per dollar out this game already. Cry about it if you want, just do it quietly.

        • @[email protected]
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          56 months ago

          I’ve played the game since 2015 when all we could do was walk around a hanger. When it comes to where SQ42 is at, we are being lied to about where it is. Them saying at Citcon that SQ42 is just 2 more years away is a dead giveaway that they are absolutely no where near a release, and the 2026 year is pure fiction. Like I said, they’ve been saying 2 years away since 2016.

          • @[email protected]
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            6 months ago

            I remember that one hangar! Oh nostalgia. You should try it again there’s a game there now.

            They haven’t been saying two years away every since since 2016. It’s a running joke that they say it every year, but it’s not actually happening. That one in 2016 made everyone facepalm, even employees. Chris Robert’s is pathalogically optimistic about a lot of things, lol. Even in the Star Citizen community, we make fun of that sort of thing. We paid for Star Citizen early access, we have Star Citizen early access. If we get Squadron 42 as well, great! If not, it’s not that big a deal. Disappointing, but the world will go on.

            I think they believe their times when we say them. The scope of things said after the 2 years thing in 2016 increased by quite a bit when their funding had another boom. They aren’t intentional lies so much as just being wrong an feature creep making dust of previous plans. But they have a lot more to show now than they did before, it is being made in good faith. It’s just had a slow start to build the studio from nothing and a lot of budget increases.

            It’s definitely got a Duke Nukem Forever type problem. We will see a finished game one day, but the development has seen a lot of design changes partway through. We’ll see if we end up with a mess, but we will end up with something, I believe. And again, if not, it’s still just a videogame. We’ll live.

    • mosiacmango
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      6 months ago

      They released the game to the public this weekend? That is amazing.

      Ohh, they didn’t? This is still not available? The FPS spin off that isn’t even the main game? They said it was played live but don’t show anyone playing it live? They just made more promises, the thing they are still doing after 700 million dollars and more than a decade has passed?

      Okay then.

      • @[email protected]
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        You sound like MAGAs discussing immigration under a Fox News post. Circle jerk of hate based on misinformation, but trying to talk reason to people who love to hate the thing they hate and don’t want to stop is not going to work. Keep on believing gaming journalists from disreputable tabloids who invent controversy for clicks. The engagement on Star Citizen hate posts is massive compared to others. Hating Star Citizen is directly more profitable for these sites. There is no oversight on truthfulness in gaming news.

        CitizenCon was this weekend. There has been an uptick in hit pieces posted this week. That isn’t a coincidence. You are being being primed to react negatively to the content that will be posted from it.

        No, it’s not an FPS. It’s 99% a space sim like Wing Commander with a few FPS parts. It is a full AAA game, maximum fidelity, 30-40 hour campaign. You don’t even know what you’re talking about. You could actually watch the video you have so many opinions about, but oh that’s right, it’s a conspiracy if it’s good.

        I have hundreds of hours in Star Citizen and have enjoyed them all. That’s not very much compared to many, many others. They are growing in players and revenue for 10 years. That doesn’t happen to bad games. They release massive updates every quarter. They just bought a new campus in Manchester so they can hire more devs, on top of the existing thousand. It’s a genuinely fun game, right now, enjoyed by many. You don’t have to be one of them, but your tinfoil hat nonsense is just vitriolic skepticism from reading these tabloids, not critical thinking.

        We’re out there, flying around, having a great time wanting y’all to join our space shenanigans. Just try it the next free-fly with an open mind. Even if you tried it before, try it now, it is improving every quarter, it’s a different beast now than a few years ago.

        • @[email protected]
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          36 months ago

          LMAO you’re the MAGA-parallel here.

          Is it really “love to hate” or is it just that after a decade of failed and ignored promises and dates year after year after year nobody has any real faith. 65 million dollars in stretch goals and it’s still a fucking broken mess, endless examples.

          The squadron demo fucking crashed when it was shown at the con, yet its feature complete but also not releasing until 2026.

          Have you even seen the insanity that is the stretch goals? https://robertsspaceindustries.com/funding-goals

          It’s all but a grift, and here you are defending the grifters. Maybe in ANOTHER decade they’ll actually deliver what people were promised (and paid for!) years and years ago.

        • mosiacmango
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          96 months ago

          Man, when you have to compare someone to literal fascists because they don’t trust your untrustworthy videogame company, you have a problem.

          • @[email protected]
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            6 months ago

            I’m not, I’m calling them capitalist, investor run businesses, which they are. Inventing controversy is an ancient, reliable way to make money.

            I’m calling star citizen haters a bunch of gullible cynics. There’s an emotional element in people’s need to hate star citizen. I think they’ve just been burned so much, any time something cool is promised, they automatically assume the worst. If Star Citizen delivers, it would be very, very cool and the hate is proportional. I’m having a great time in Star Citizen with a whole bunch of people right now. Anything else is just noise, be it promises from the devs or internet articles or salty people who can’t just ignore this game if they don’t like it like an adult.

            • @[email protected]
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              76 months ago

              They’re harpooning whales left and right, this isn’t some irrational difference of opinion.

              • @[email protected]
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                So? A bunch a rich people voluntarily funding game development isn’t some moral failing, it means they don’t have to act like EA and Ubisoft to make a AAA game and I can get in for a good price. Attracting capitalist investors, as is traditional, is genuinely much worse. I paid $45 and have access to all the same content as the whales. I have hundreds of hours in game. If someone stupidly spends their life savings on pretend spaceships and regrets it, it’s not on Star Citizen.

                It’s not like everyone has been tricked for ten years, we know what we buy when we buy it.

                • @[email protected]
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                  46 months ago

                  they don’t have to act like EA and Ubisoft to make a AAA game.

                  EA and ubisoft are shitting and pissing their pants with rage and jealousy because their own user base isn’t gullible enough to do that to.

            • @[email protected]
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              46 months ago

              Every comment in these posts seems to be either “StarCitizen killed my family and dishonored my temple” or “can’t believe people let SC kill their family and dishonor their temple.”

              Same old hate without real substance.

                • @[email protected]
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                  6 months ago

                  Why do you need to publicly hate at all? These people are enjoying a toy they aren’t supposed to so now everyone has to hear your feelings on it? Y’all are nuts. Ignore the game if you don’t like it like you do with every other game you don’t like.

                  The haters can silence themselves by shutting up and touching grass. It’s a videogame, not a genocide.

              • @[email protected]
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                Oh but you don’t understand, this game is taking a long time to finish. That’s totally worth aaaaallll these circle jerk posts and vitriolic responses. It’s like ten holocausts wrapped in a 9/11. Also, some rich people voluntarily gave them money. That’s evil because reasons. Also, a not rich person spent all of their life savings on pretend space ships an regretted it. That’s the games fault though, also because reasons.

                Everyone has to know how much they hate Star Citizen. It’s vital to engage with every article and post about a game they don’t play or like because that’s how kind, normal, mature, not weird people act. They hate other games too and generally ignore them, but this one feels good to hate loudly and publicly beyond any other game, so it must be true. It’s not weird at all to bully people for having fun because the internet says their game is taking a long time.

                The fact that riling people up by spreading misinformation makes tabloids money is not relevant to the situation. The people playing the game are wrong about their own experiences. The internet can never be wrong, the hive mind is always correct.

      • @[email protected]
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        66 months ago

        “didn’t show anyone playing it live.” Uh. Clive was literally playing on stage during the showcase. Complete with yearly CTD and all.

        I’m all for shitting on CIGs trash practices, but you don’t need to lie to get there.

        • mosiacmango
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          I’m just working off the video linked above. No video of the player, no commentary, no indication a person was actively playing it.

          If they actually played it live, well bully for them. One point goes to star citizen.

          • @[email protected]
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            76 months ago

            The video is a redo from the guy who did it live at Citizen Con, because the demo crashed when they were onstage.

            • mosiacmango
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              Okay, so they got the game “somewhat working” live? Well, that’s something I guess.

              I guess that explains why the commentor above posted a pre-recorded video instead of the actual live video that undermines his argument that the game is nearly done.

              • @[email protected]
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                I posted that video because it was the first one I found, it’s not a grand conspiracy to trick you, jesus. Get over yourself. Watch the actual live one then, I don’t care. Still looks like a fun game.

                • @[email protected]
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                  36 months ago

                  Looks like a fun game isn’t what is being discussed here.

                  What IS being discussed is if this so called “feature complete” game is ever gonna come out. If its feature complete how is it crashing in the first demo they show? 2026 is a long ways away for a feature complete game.

                  As a dev, I realize feature complete doesn’t mean done but it also doesn’t mean an extra two years lead time before release either.

                  Just like the rest of Star citizen, aspirational date after date with no serious commitment. What they do release is either a little or a lot broken. This shits been going on for over a decade, but yeah it’s totally different now (but like, not now, but in 2026!)

                  ….but it lOoKs LiKe A fUn GaMe!!!

    • @[email protected]
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      16 months ago

      Hey look, it’s one of those gullible marks.

      “Feature complete” but they can’t release it for another two years? Hmmm…… 🤔

      As a dev myself this shit is hilarious