What was the first cyberpunk video game you played? Were you playing the point & click adventure games back on DOS? Shadowrun on SNES? Deus Ex on PC? Or did you just recently discover this thing called “cyberpunk” with Cyberpunk 2077?
I’m curious how long everyone here has been into cyberpunk.
…i was going to say flashback or mean streets, but no, it was definitely the original tron arcade game; that pre-dated even war games…
…before a certain point in the early eighties, the line between cyberpunk and science fiction gets pretty blurry, so i don’t think anything i played in the seventies counts…
Shadowrun on the Sega Genesis. It’s the more faithful rendition of the TTRPG to video game adaptation.
I haven’t actually played either, but the Shadowrun game for Genesis does look more fun than the Shadowrun game for SNES. It’s also crazy to me that they’re two completely unrelated games when it was so common to just port the same game between those two systems at the time.
The Sega Genesis version is fun and all, but it’s very linear. Like, there’s only one secular path you can take in the story. The only thing that sort-of makes it fun is how overpowered or underpowered you want your team to be, but the line is still straightforward. It’s a very sandbox way of playing it.
The SNES Shadowrun had a lot more going for it and while some of the execution like how it handles the Matrix pales in comparison to the Genesis version, it still had that depth in it’s story and pathway.
The only games I could think of that might be cyberpunk and that I have played are ones like BioShock or Halo 3, which are clearly not cyberpunk. So probably the earliest one I can recall playing would be Jet Set Radio Future about 2-3 years ago. Can’t think of any other titles, besides maybe borderlands (specifically the first since it’s the game I’ve played the most).
Edit: don’t remember the exact entry in the series or if it counts, but Twisted Metal. Not sure if it counts, though. Also, Ratchet and Clank came into my head too, but that’s probably a lot closer to sci-fi than cyberpunk. I would also probably say the same for Sonic Riders: Zero Gravity.
For me it was Cops 2170 I had a human sized rat policing the streets and ahooting up bad guys
Deus Ex. Give me the GEP gun
Remember that a nonlethal takedown is always the most silent takedown.
The GEP gun takedown is always the most silent way to eliminate Manderley.
Don’t believe me? It’s all in the numbers.
It’s a silent takedown if no one else is alive to hear it 😎
“Stick with the prod.”
Does Duke Nukem 2D on PC count?
I never really considered Duke Nukem to be cyberpunk… but yeah, that screenshot totally looks like it came from a cyberpunk game. Weird.
Yah, maybe it’s more just sci-fi.
In that case, the first Deus Ex game was my first. Great stuff back then. Hard to play now, IMO.
Deus Ex. I sucked at it.
The secret is to level the swimming skill exclusively.
I never thought of that. What other skills do you recommend in combination?
/j on swimming. Realistically you can get away with any skills, though I always liked pistols since you can scope/laser sight the standard pistol and run around headshotting everything.
GEP gunning everything is also hilarious.
G-Police, 1997, PC.
I absolutely love and played the shit out of Deus Ex, but, technically, I played G Police first.
G-Police Lore / Setting
The year is 2097.
Following the exhaustion of all natural resources on Earth, an ensuing rapid militarization and colonization of the solar system’s planets and moons, and a further devastating extra planetary war between large multi national coalitions…
… large megacorporations assumed outright control of most of these colonies, abolished the construction of capital class space vessels, and have forced the demilitarization of Earth’s remaning nation states.
What remains of them is a collaborative police force, largely focused on localized peacekeeping, anti piracy and anti terrorist operations.
The G-Police.
…
You are brooding male noir protagonist, a veteran pilot of the the earlier interplanetary wars.
Flying for the G-Police is basically the only semi-lucrative job option you’ve got left.
But for you… there’s also a personal motive.
Your sister flew for the G-Police too, a promising rookie with idealized notions of justice. She was rising fast, earning accomodations, even spoke of a potential lover.
But then she ‘committed suicide’, was apparently quite depressed and overstressed.
You don’t buy that for a minute.
Somebody killed her, went to the trouble of covering it up, and you want to know who and why.
Now you’ve managed to obscure your identity while keeping your flying record intact, landing you a post in the G-Police, in the same unit your sister was in, determined to find the truth.
https://youtube.com/watch?v=Vbm6RICA8_4&pp=ygUOZyBwb2xpY2UgaW50cm8%3D
So far? Cloud Punk.
Most games that claim to be cyberpunk don’t really delve too much into the politics or do it in a really bad way.
Cyberpunk 2077 is based on a very ableist TTRPG, for example that claims that the more modifications you make to your body, the less ‘human’ you are and thus the more likely you are to get ‘cyberpsychosis’. However, that isn’t necessarily true and if it is those folks that get it should be taken care of in a medical sense. Also, ‘humanness’ is not synonymous with ethical or moral etc as much as folks like to believe it is.
2077 basically breaks from its source material over this. There’s a series of side quests where you are asked to non-lethally subdue people suffering from “cyberpsychosis” in order to facilitate independent research on rehabilitation, and it turns out that basically all of them are either a) suffering from medical side effects that (according to some other in-game documents) are known to cyberware manufacturers, but being swept under the rug to keep sales and profits flowing, and/or b) suffering from untreated psychological trauma, and it just turns out lashing out is a lot more destructive when you happen to have a ton of built in weapon systems that are always with you and ready to engage at a moment’s notice. The “humanness” angle is sometimes seen being pushed by the media, but it’s basically an excuse the corps use to shift blame away from their faulty products.
This answer may be a cheat and a stretch, but hear me out…
Star Wars: Dark Forces II: Jedi Knight
Specifically, the opening levels set in Nar Shaddaa, one of my favorite, underappreciated locations in the extended universe.
The whole moon was one giant, grimey, neon-lit city blanketed in night, overrun with sleazy organized criminals and jazz music. Pretty big noir vibes too.
It’s the first time I remember experiencing the aesthetic, which felt so sharply different from the colorful, swashbuckling Star Wars I had known. And I knew I loved it.
Probably SS2, but I feel like there might be something earlier
Interphase (Amiga/Atari ST, 1989).
The player moves around in virtual space of a corporate system while their partner infiltrates the actual space of the building. You have to disable electrified doors and reroute security bots etc to create a path through the offices, all while fighting off defensive programs
Unusually for the era you steer with the mouse and it’s all in vector graphics.
Syndicate wars. I think they was cyberpunk.
For me it was the original Syndicate. Quite an awesome game.
Pen and paper Shadowrun was my first and still main cyberpunk game. And I really haven’t played it much.
I’m a fan of the genre in general but cyberpunk games tend to be expansive dialogue-driven RPGs that my middle-aged ass ain’t got time for. It’s a shame, I’d probably love the writing for Disco Elysium and Cyberpunk 2077, but if I’ve only got so many gaming hours in a week, imma likely spend it on a roguelite or action game instead for the excitement and dopamine. Just being real.
I did go on a nice Philip K Dick spree for a while and enjoy his stories. William Gibson was difficult when I first gave Neuromancer a read and I didn’t look into him farther, but I’m probably due. Another backlog for the fire.
Crazy, I’m the exact opposite. My middle-aged ass doesn’t have time for repetitive roguelite games with no sense of accomplishment. I actually prefer the linear gameplay where no matter how much (or little) I play in one sitting, I’m still further in the game than when I started. Although, I still prefer games with ~10-15 hours of gameplay. I don’t have the time/patience for a 40+ hour epic RPG.
As for William Gibson, if you’re willing to get back into it, I recommend The Peripheral. It’s a more recent book (so Gibson has grown as an author) and it’s a more modern take on the cyberpunk genre. Also, Amazon turned it into a tv series that lasted one season. They renewed it for a second but then decided it was too expensive and cancelled it.
My problem is I forget half of what was going on and lose all momentum. At least with like Darkest Dungeon or Vampire Survivors I get some progression between runs.
But yeah I’ll check that out, thanks!
Syndicate. Control 4 agents doing corporate espionage missions.