Nothing more disappointing to me than seeing a game I might enjoy… and then it’s only available on PC on Epic Games store. Why can’t it be available on Epic, Xbox game store and Steam? It’s so annoying, like you have no choice but to use Epic… which I would literally do ANYTHING not to use.
I’m so salty I STILL won’t buy Satisfactory.
Check gog.com for it
Honestly we should probably have more places to buy games not just steam. Because remember when gabe newell dies there’s no guarantee that steam will still be “good” they are still a corporation. So if epic needs exclusives to keep going we should support that. Competition between corporations is a good thing.
I’ve never had any issues with pirating said games myself
That’s Honkai Star Rail right?
They’re basically announcing “We’re a business, but we’re not all that interested in making money.”
An exclusive on Epic Games may as well just not even exist, as far as I’m concerned. Didn’t play Anno 1800 until it was finally released on Steam. Nice discount too.
So they still got your money eventually. That’s a double win, in their eyes.
if it was discounted then they didn’t get as much money.
And? It’s still profit. If it weren’t, it wouldn’t be listed.
and… instead of getting $60 immediately, they are getting $30 or whatever later. clearly one is better than the other, no?
Profit matters on a quarterly basis.
If a company gets the full profit of their game as they predicted they might in 1 quarter, then that’s basically the best case scenario.
If instead that full profit is spread of multiple years, then quater-to-quarter the game might look like it is underperforming, or severely so.
The timing of profit matters just as much as how much profit there is. Time value of money is a pretty useful concept in the financial world.
In what way is that a “double win”?
In what way is it not? They get Epic’s money for exclusivity and know they’ll still get sales after it ends from people that “boycott” them for doing that.
Buying the game later doesn’t hurt them, it just reinforces the same behavior later.
Getting Epic’s money isn’t a slam dunk for profit. You’re hedging your bets taking guaranteed Epic money for lower potential sales vs non-guaranteed Steam money for higher potential sales. Having a bad exclusivity deal on Epic and then selling your game at a loss (90% discount) on steam isn’t profiting both ways, and sometimes isn’t profiting either way.
I also disagree with the sentiment that you’re reinforcing bad behavior. If anything, you’re signalling to them that you won’t support exclusivity deals, and are happy to wait for a deep discount on Steam. Ultimately, that’s a win for consumers.
That said, fuck exclusivity deals, and I’m much in the same boat where I’m hard pressed to support developers that take them.
Unless they’re actively losing money in their deal, they’re not gonna care if the sale comes immediately or years later. If Epic exclusive + late “hold outs” = $$$, they’re just gonna do that until the equation changes.
It’s less money in their pockets and more money in ours. That’s not going to be a double win in their books.
Nobody ever hurt a company or made them reconsider their decisions by giving them money, no matter how little it was.
Economists cannot predict the future, as much as some people might wish they could.
Whatever break even point the devs of Anno 1800 considered when making the decision between releasing only on Epic and releasing to all platforms may have seemed reasonable at the time the devs were gearing up to release the game, but performance of said game is never guaranteed. Sure you may have statistics to influence things one way or another, but it’s still a gamble.
We don’t know if Epic exclusive + late discounts > full game purchases on all platforms specifically for Anno 1800, and it appears that you’re claiming which way that equation points with no evidence. Do you work for Epic? For Ubisoft? For Blue Byte? Are there public sources pointing to game sales? What research are you pulling from that considers game futures?
I will respect that you’re right about predicting devs’ decisions based on which way that equation points. Everyone is downvoting you though because you’re making it seem like you know the answer when clearly there’s more to this game, and financial gaming decisions like this.
You’re not an expert. You’re a chatter. Unless you can prove otherwise.
That’s not what a boycott is. If I don’t buy a game because it’s exclusively on Epic, it’s not because I’m taking a moral stance. It’s because it’s invisible to me.
A boycott is when I don’t play Epic/EA/Unisoft/Blizzard-Activism games for the company’s historic shitty behavior.
I’m aware of what an actual boycott is.
They lose day 1 hype, tho. Sure, the game eventually comes to steam, but that’s after it’s already been overplayed on twitch and YouTube’d to death.
In what way does that matter outside of driving sales? Which people like op happily still gave them?
It’s not “new”. There is no FOMO. Early adopters for games are a large chunk of sales.
If that was actually a concern, why would companies do it at all?
Why do companies do exclusive launches? Presumably they think the money they get from Epic is more than the money they’ll lose in sales. Whether or not they’re right is another question.
Presumably they think the money they get from Epic is more than the money they’ll lose in sales
Congrats on getting the point.
Basicaly they do not think their game is any good. So if someone takes the deal. I instantly loose interest. I mean if even the developer think it is no fun…
It would be except I forgot it existed while it was in purgatory on Epic
If I like the game then good for them. Epic didn’t get any of my money and they’re the one I have an issue with.
You need a better definition of „they“. Because I don’t buy from Epic for one particular reason, so they (Epic) don’t get my money. If the game is good and I want to play it I will do so later and at that point the developer still deserves my money.
When I see sales of Playstation games on PC the numbers are very underwhelming compared to other big third party titles. In contrast helldivers 2 got insane numbers when it launched simultaneously.
I don’t think launch hype sales can be overlooked and how much may potentially be lost. If people are willing to wait then by the time game is available hype is less and it’s more likely for people to move on or wait for even steeper sales.
I’m not sure why you’re trying to convince me about it. I’m not the one deciding to sell out to Epic.
Well they decide to lose customers, up to them.
Yep. I loved Sins of a Solar Empire: Rebellion, and was excielted to hear they made a sequel. Then I learned it’s an EGS exclusive. They can go get bent, not buying from them anymore
TIL, they made a soasr sequel. Was it good?
No idea, I refuse to buy it. The first one was good.
https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/
It’s on steam now
I am aware. They’re still not getting my money
If you refuse to buy on Epic, you send the message that you don’t like to buy from Epic.
If you refuse to buy after it hits steam, then you’re just 1 of several billion who didn’t buy the game.
Why would you continue to not buy?
If you refuse to buy after it hits steam, then you’re just 1 of several billion who didn’t buy the game.
No, you have it backwards. If people buy the game when it goes on Steam, that tells the developer they can double dip buy going Epic exclusive then releasing at full price on Steam a year later with no repurcussions.
The only way to make the publisher learn to not go Epic exclusive is to not buy those games at all, even after they are brought onto other marketplaces
I just never buy those games. Epic released with exclusives but couldn’t process payments in a number of country leaving gamers there SOL. That and some of the higher-ups there just left a really bad taste in my mouth. Anything that also releases as a timed exclusive there doesn’t get a purchase from me until years later when it’s more than half off (and I think I’ve only bought one game like that). A Steam monopoly is bad, but Epic are not the solution to that.
A Steam monopoly is bad, but Epic are not the solution to that.
Seconded. I’d prefer to see GOG and Itch.io as the big competitors to Steam
Anything but not play those certain games?
Just don’t use “Epic” man.
Give it a year, Epic Games Stores exclusivity always runs out eventually.
I feel the same, when the game is not available on GOG.
You wouldn’t complain if it was only available on Steam so fuck off
I’m pretty annoyed when a game isn’t on GoG.
Where are all the memes about Steam exclusives then?
Not my problem.
Steam doesn’t engage in the same kind of strong-arming and anti-consumer practices, so it’s not exactly comparable, is it?
The fact that they take a 30% cut and it’s used to enrich a billionaire is very much anti consumer.
Let me know when the last time it was that Steam tried locking in exclusivity deals with games. I’ll wait.
Oh we’d find something to complain about.
If the list on PCGamingWiki is up to date, there aren’t many Epic exclusives anymore (only 26 currently): https://www.pcgamingwiki.com/wiki/List_of_games_exclusive_to_Epic_Games_Store
And, earlier this year, Tim Sweeney said that many of exclusivity deals weren’t a good investment while the free games have been “magical.”
So, it seems like a problem that is solving itself over time. Epic will probably still have exclusives going forward, but I would expect them to target a few high-value exclusives like they got with Alan Wake 2. Or, maybe they will just do more acquisitions of games to self-publish, like they did with Rocket League and Fall Guys.
Think of it as a “this game is not yet available for purchase” seal. It may also mean “we know our game is not up to standards (it wouldn’t sell well on Steam), so we chose to let idiots at epic decide if they want to pay for it, and hey it worked so that’s something”.