• @[email protected]
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    1165 months ago

    As a long time Linux enjoyer, this is honestly the easiest way to get it into the mainstream. People have already seen the success of the steam deck which only reinforces that Linux can be used for gaming better than ever before. As long as people stop using Windows I’m here for it.

    • @[email protected]
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      545 months ago

      Eh, I don’t really care if they stop using Windows, I care that they start using Linux. Dual boot if you need, but more market share for Linux increases the likelihood that devs will support Linux directly.

      • @[email protected]
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        185 months ago

        For sure. I’m doing the dual boot life these days because as much as I want every game to work on Linux there are still some that don’t. And some games just work better on Windows. But at the same time that’s why more devs supporting Linux is what we wanna see.

        • Hellmo_luciferrari
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          45 months ago

          I’m always curious tochear what games people aren’t able to run in Linux. Which ones are you unable to run?

          • @[email protected]
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            45 months ago

            openSUSE, Mass Effect Legendary Edition does not boot on my setup, but on ProtonDB, it says gold. Just using Proton did not work for me, so I don’t know what extra BS people did to get it running, but yeah. That’s a recent one I’ve run into.

            • Hellmo_luciferrari
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              25 months ago

              Not super familiar with openSUSE, but you could get protonup-qt and install Proton-GE.

              • @[email protected]
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                35 months ago

                I tried that too, as I did have the GE option under compatibility when trying different versions. It just won’t install EA’s shitty app. I feel like on one of the Proton versions, it did “install” and booted up, but then just showed a black screen with nothing afterwards. I shut it down to try again because I know how finicky these things can be, and then the EA app was saying t wasn’t installed. I gave up after about an hour and went back to Windows. I work way too much to be able to sit there and tinker with this crap when I get off from a 10 hour shift…

                • Hellmo_luciferrari
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                  35 months ago

                  I mean, use the tool that fits the job. I could probably help point you in the right direction. Is it from steam, or straight EA play app?

          • @[email protected]
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            135 months ago

            It’s mostly the problems with anti cheats. The one that comes to mind is Helldivers. I already hated the anti cheat for that game but it’s impossible on Linux. If I was still into Apex Legends I’m sure Easy Anti Cheat would cause some issues but I’m not sure. If Easy Anti Cheat doesn’t work then there are a lot of games to add to that list like Halo and The Finals. I can’t name a lot off the top of my head but Easy Anti Cheat is super popular with devs of online games.

            • Hellmo_luciferrari
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              85 months ago

              Proton has modules for EasyAntiCheat. I have played Halo on Arch. I don’t know about Helldivers, or Apex. But I absolutely know anticheat is an issue on Linux. Well if you ask me it is more so that these Kernel level anti-cheat mechanisms need to die.

              • SeekPie
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                5 months ago

                (iirc) Apex worked great up until recently, when they started deliberately banning Linux players.

              • @[email protected]
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                55 months ago

                Helldivers 2. It kept crashing so I figured it was because of the anti cheat. Perhaps it was just user error and I need to try again.

                • @[email protected]
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                  5 months ago

                  I’ve played Helldivers 2 for over 400 hours now, and all of that has been on linux.

                  Look it up on protondb, there’s some launch options you could try.

      • @[email protected]
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        45 months ago

        more market share for Linux increases the likelihood that devs will support Linux directly.

        I’m starting to wonder if that’s true. I thought so do but now I’m wondering, especially with compatibility layers like Proton, and even Wine before that, and plenty of tools like Electron, Unity, etc helping to be cross-platform, if the lack of support is rather due to bad habits instilled by years of Microsoft partnership with manufacturers (and thus driver support) implying that drivers must be kept secret and thus Linux support is “bad for business” and that then cascades down to developers then users.

        • @[email protected]
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          45 months ago

          I think it’s more that devs see Linux support as a liability. Linux market share is low, and supporting Linux opens them up to Linux specific cheats, so they’ll need to spend resources on Linux specific mitigations. Why do all that for ~2% market share, most of whom seem content not playing their games?

          I don’t think we need to jump to conspiracy theories. If Linux adoption gets to 10% or so and still see this issue maybe the conspiracy theory carries some weight.

      • Oniononon
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        25 months ago

        If linux breaks 5 or 10% marketshare on hardware surveys, developers will start thinking about the 300-600 dollars they lose every 100 sales simply from disabling anti-cheat on linux.

  • bitwolf
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    95 months ago

    I’m waiting for a MS vs Steam lawsuit where MS tries to sue over the usage of the Windows api

    • @[email protected]
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      5 months ago

      They would have a hell of a time trying to say they want to control API usage after letting everyone and their mother use it free and unrestricted for decades. But I wouldn’t put it past them to try.

  • @[email protected]
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    285 months ago

    Year of linux desktop, amirite?

    Jesus, news outlets love hyperbole, don’t they. We are not even at 5% market share.

    • @[email protected]
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      He specifically didn’t say that. Instead of criticizing that they aren’t nuanced enough you should read the nuance they actually wrote:

      Let me be clear: The odds of a massive, immediate shift away from Windows PCs aren’t great. This isn’t a “year of the Linux desktop” rallying cry. But if there is a Linux desktop that exists today, it’s the Steam Deck. And that makes SteamOS a bellwether for greater proliferation of non-Windows devices (if not necessarily “Linux” specifically) in a huge range of form factors.

      • @[email protected]
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        35 months ago

        Then the title is misrepresenting what they are saying (i.e., clickbait). The title “Microsoft should be terrified of SteamOS” reads as ‘SteamOS would threaten Windows dominance on desktop space’.

    • @[email protected]
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      65 months ago

      I don’t know how long it’ll take desktop Linux to reach 10% market share. Could be a couple of years, could be decades, could be never. But once it reaches 10%, I give it 5 years before it’s over 80%.

  • @[email protected]
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    75 months ago

    I hope the installer will be so easy that even non-gamers with little to no technical knowledge will be able to download it, double-click, and follow the wizard then end up with SteamOS installed. That would be the dream.

    Anti Commercial-AI license

      • @[email protected]
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        35 months ago

        Don’t you need to put it on a USB-stick first? That’s the biggest hurdle, I think. Then getting into the BIOS and choosing which device to boot from. Those 2 steps are the ones that kick most normal people out.

        Anti Commercial-AI license

        • Sips'
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          45 months ago

          Defo The biggest hurdle I think, not to mention making the USB bootable with additional software. Dead easy for us, but grandma would never have been able to wrap her head around that.

          And Tt be fair, this process is the same for Windows. The only difference is people purchase their pc’s with Windows pre-installed for them. I do wish more people got to experience the difference in installing Linux vs Windows though, bet it would be an eye-opener to many.

          Also, I wonder what year stores will ask customers what OS they would like installed on their PC.

  • @[email protected]
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    335 months ago

    When most/all multiplayer games start working on Linux that’s when Linux can really start taking off.

    • @[email protected]
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      195 months ago

      They do. We’re already there.

      The only titles that don’t work are the ones with kernel level anti-cheat, and that needs to die anyway.

      • @[email protected]
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        25 months ago

        I have a Windows PC to play Pantheon: Rise of the Fallen, and more recently Marvel Rivals. We’re still not quite there yet, although it was pretty cool that Baulders Gate worked on Linux.

          • @[email protected]
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            15 months ago

            Interesting… thanks for this. I’ll need to look into protondb more; had not heard of it prior to this.

            I was a part of the pre-EA access group for Pantheon so my game isn’t a part of Steam. Is this a Steam specific thing?

            • @[email protected]
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              15 months ago

              Yes, Proton is primarily a Steam thing, but it’s free software and it’s being actively ported to other launchers as umu (not by Valve). The project is very new and I’m not sure it perfectly matches Proton behavior yet, at least as far as game-specific tweaks are concerned.

              Personally, for a non-Steam game I would just try to run it via Lutris. Lutris tries to automatically setup everything so you don’t need to tinker with anything in the best case. It even automatically downloads the game installer and wine, and you can configure it to use the aforementioned umu instead of vanilla wine. In the ideal case, you get the game installed and running with minimal effort all from within the Lutris client. The problem is that the Lutris scripts are maintained by the project itself with recommended corrections from the community. So it’s possible that a game could run with tinkering, but it hasn’t been automated yet.

            • WillBalls
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              25 months ago

              Proton is certainly “cleaner” to use with Steam, but you don’t have to use Steam to use proton. I’d recommend adding the executable to Steam as a non-Steam game for simplicity. Otherwise you can use Lutris or find a tutorial online to run that specific executable with proton outside of Steam

              • @[email protected]
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                25 months ago

                I appreciate the info, and willingness to discuss this. I think you’ve been able to identify my point of reluctance around all of this now; it feels like work. When I’m done with work, I don’t want to do more work in order to get my games to play. Might explain why I bought a PS5 in May too.

                Maybe I’ll give this some investigation on my next holiday / day off. That way it’ll feel only “kinda” like work.

                • @[email protected]
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                  35 months ago

                  That’s a fair point, linux has gotten a lot better with stuff ‘just working’ but when it doesn’t, it requires some research and tinkering.

                  I was figuring something out the other day and it dawned on me that the reason I’ve become so enamored with linux is that it’s a hit of nostalgia from getting things working in the 90s. (Also I’m a nerd and I think the way computers work is fascinating lol)

        • @[email protected]
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          5 months ago

          I don’t know about Pantheon: Rise of the Fallen, but Marvel Rivals worked fine out of the box for me.

          For context:
          CPU: Intel 9900k
          GPU: RTX 3080ti
          Distro: EndeavorOS
          Display: Wayland

      • Caveman
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        15 months ago

        All games that enforce kernel level anti-cheat won’t work

      • @[email protected]
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        15 months ago

        As someone who almost exclusively plays multiplayer games - we are def not there. I agree with you that kernel-level anti-cheat needs to go and games should focus more on AI-based (behavior and pattern analysis) anti-cheats instead. But, it’s simply not fair to to say that “we’re already there” when almost 50% of the largest (most played) games out there don’t work on Linux.

        We are not there. Is it Linux’s fault? No. But we are absolutely not there, yet.

        • @[email protected]
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          15 months ago

          I’m curious, what games have you tried that don’t work in Linux?

          Perhaps I’m just lucky but it rarely happens to me these days.

          • @[email protected]
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            15 months ago

            RUST, VALORANT, PUBG_BATTLEGROUNDS, DELTA_FORCE, BATTLEFIELD_2042, TOM_CLANCYS_RAINBOW_SIX_SIEGE.

            You probably don’t play multiplayer games as much as I do.

      • @[email protected]
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        105 months ago

        Are you serious? Most games can be played on Linux? I don’t care about the kernel anti cheat games, since that shit is not going on my pc anyway

        • @[email protected]
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          If you aren’t playing games with a kernel anti cheat, legit 99.99% of games will work. Nearly every broken game is due to an anticheat. ProtonDB lists only 4% of the top 1000 Steam games as “borked”, and the majority of those are due to anticheat. Any that aren’t will likely be fixed by Proton updates.

          If you also want to avoid any games that might not be super smooth, filtering Bronze ranked games are another 3%. Silver is another 8%, but I’ve never had an issue running a Silver rated game.

            • @[email protected]
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              15 months ago

              Then there’s nothing wrong with staying on Windows. I play nearly exclusively competitive multiplayer games, but all the ones I play work with Proton.

        • @[email protected]
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          65 months ago

          I played enshrouded and path of exile and Diablo and Elden ring coop and bg3 coop all with zero issues except on like the first few days of release if there are any.

          The worst thing right now about Linux multiplayer gaming with anticheat is the release day experience. Or if it’s a AAA title with heavy graphics expectations, odds are they use some weird directx fuckery that’s not available in vulkan immediately and needs patching.

          All of that gets fixed when Steam deck compatibility at launch day becomes more of a thing, so it’s just a matter of time tbh. I’ve been using Linux dual-boot since Hardy Heron and as my sole OS since 2018, 2025 may be honestly the year of the Linux desktop no joke.

        • @[email protected]
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          45 months ago

          Seems more like about 20% of games. It’s definitely improving but still a long way to go.

          • Kevin
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            75 months ago

            Steam Deck compatibility has a much higher standard since it requires the performance being good, gamepad support, etc, and even that’s at 40%. General Linux can’t be less than 95% for games that don’t require kernel level anticheat. Try checking a random sampling on https://www.protondb.com/.

            • @[email protected]
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              55 months ago

              I appreciate it; seeing more than a couple of people recommending protondb. I’ll have to investigate it on my next day off from work that’s not a weekend. Thank you.

            • @[email protected]
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              25 months ago

              Yea… you’re probably right. Maybe it’s just the games that I want to play. Those tend to not be Linux compatible (if they’re in steam), and for the games that aren’t even in Steam, I don’t bother trying to make them work in wine or anything like that. Just dual boot and call it a day.

        • @[email protected]
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          25 months ago

          I haven’t had a problem running anything yet, currently playing fallout 4 with f4se and a few mods using a ds4 controller over bluetooth.

          That’s probably one of the buggiest games out there so that’s saying something. It’s the first game I’ve had to tinker with the launch settings though

        • @[email protected]
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          35 months ago

          I’m sure there are exceptions… I haven’t tried every game. But most games in my Steam library work with 0 tinkering, and the rest usually just require setting a few launch options.

          The only games I haven’t been able to get working at all are Riot games (vanguard anti-cheat is a b*****) and the VR mods for HL2.

        • @[email protected]
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          35 months ago

          Proton is basically magic. I’ve got 1960 games on steam and I have a chunk that are listed as ‘untested’ but less than 10 that are listed as incompatible. The games listed as untested also usually end up just working. You may have to mess with proton or winetricks sporadically, but even that is very rare in my experience. It is nearly always an issue in a multiplayer game with anti-cheat when it just doesn’t work.

          • Alex Crosby
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            25 months ago

            @BarbecueCowboy @madcaesar That’s basically my experience as well. Usually, the developers need to add a flag in their anti-cheat builds, and they’ll just work; however, developers are frequently not interested.

  • @[email protected]
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    25 months ago

    Microsoft has been steadily moving away from backwards compatibility and trying to be a one-stop shop for everything. They just want Windows to be focused on data collection and spying at this point. And your gaming data isn’t as valuable as you might think.

    If they don’t have one for it already, they’ll just want to make a compatible Xbox app to run on Linux. If Linux can serve the gaming folks, and they get their data with an Xbox sign-in, it’s way less work and cost for them to keep Windows running the games well. I doubt they feel threatened at all.

  • @[email protected]
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    755 months ago

    As a Mac user I too want SteamOS to succeed, because it will indirectly result in more games that are compatible with macOS via game porting tools and wine.

    Honestly windows is just annoying to deal with. I don’t like the ads, and I don’t like my start menu bar being reorganized. I run it in a VM and managing my install keys is a huge pain with their login system.

    Linux is awesome, it’s neat watching its developer friendliness result in snowballing market share.

    • @[email protected]
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      85 months ago

      Well, yes and no. The main point of compatibility that games should be working towards if they want to run well on macOS is to have ARM versions that work better with Apple’s M-series chips. SteamOS/The Steam Deck are still built for x86 processors which Apple has since stopped supporting.

      It’s not impossible to bundle the games in an emulation layer, but it is a bit more involved than something like Proton/WINE, which are just compatibility layers and not emulators, and it comes at the cost of performance.

    • @[email protected]
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      175 months ago

      If a SteamOS desktop system gets established, it would be time to add productive software to the ecosystem. Like a web browser, email, libreoffice, maybe some other tools. There are good free versions of all kinds of productivity software, and having them nicely packaged for a system like that would add a lot of value to the SteamOS driven family PC.

        • Buelldozer
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          65 months ago

          This is why both Google and Microsoft dumped untold billions of dollars into developing Azure (Microsoft) and Workspace (Google). Those OS agnostic corporate productivity suites are meant to keep those companies relevant.

          • @[email protected]
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            85 months ago

            Just a small correction; Microsoft 365, not Azure.

            Azure is their cloud computing platform, similar to AWS

            • Buelldozer
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              5 months ago

              M365 runs on Azure which is why is why I phrased it the way I did. Although in retrospect I should have said Azure / GCP or M365 / Workspace instead of mingling the terms.

      • @[email protected]
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        295 months ago

        FYI, if you switch to Desktop mode on SteamOS, all those applications you listed are available via the included app store that taps into Flathub. SteamOS also ships with Firefox out of the box. I have them all installed on my SteamDeck already.

    • @[email protected]OP
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      125 months ago

      Linux is awesome, it’s neat watching its developer friendliness result in snowballing market share.

      Why not ditch MacOS? Mac’s are just as bad as Windows, just in different ways.

      Apple has been progressively neutering root on a path to make a laptop as much of a walled garden as iOS. Not to mention the entirely soldered RAM and SSD and then charges ridiculous premiums to get more

      • @[email protected]
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        155 months ago

        Why not ditch MacOS? Mac’s are just as bad as Windows, just in different ways.

        Eh, I disagree. Yes, macOS isn’t great, but calling it “just as bad” is a bit disingenuous. If I had to pick between Windows and macOS, and installing Linux wasn’t an option for whatever reason, I’d take macOS in a heartbeat because it doesn’t spy on users anywhere as much as Windows, most Linux stuff works seamlessly (macports or brew, take your pick), the built-in software is actually pretty decent.

        That said, I very much dislike macOS as well (I use it for work), and there’s no substitute for me for Linux.

      • Ulrich
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        35 months ago

        Mac’s are just as bad as Windows, just in different ways.

        They’re absolutely not.

        Not to mention the entirely soldered RAM and SSD

        Hate to tell you this but this is the direction of the entire industry. Look at the new Ryzen “AI Max” chips. Integrating CPU/GPU/RAM on the same chip just leads to crazy increases in performance and efficiency. As usual Apple paves the path to erosion of consumer choice.

        Apple has been progressively neutering root on a path to make a laptop as much of a walled garden as iOS.

        I agree it’s a very bad thing in general but it can also be disabled with some simple terminal commands. MS goes out of their way to constantly break any solutions consumers might find to make their systems suck less.

        • @[email protected]OP
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          95 months ago

          Integrating CPU/GPU/RAM on the same chip just leads to crazy increases in performance and efficiency. As usual Apple paves the path to erosion of consumer choice.

          CUDIMM is the socket-able answer to this and it’s rolling out. What’s the excuse for soldering SSDs?

          but it can also be disabled with some simple terminal commands.

          For now, Apple’s not stupid, they know if they move too fast they’ll piss off too many people so they’re doing it slowly step by step.

          • Ulrich
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            35 months ago

            CUDIMM is the socket-able answer to this and it’s rolling out.

            Rolling out where? As far as I know it’s only ever been installed and sold in a single device. Can’t tell ya why but it is.

            What’s the excuse for soldering SSDs?

            I don’t have an answer for that one.

            For now

            If that ever changes I’ll change my argument. I don’t think Apple really cares about the small fraction of users that will bother to mess with it.

            • @[email protected]OP
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              65 months ago

              Rolling out where? As far as I know it’s only ever been installed and sold in a single device. Can’t tell ya why but it is.

              We’re only about 4 months in ATM, it’s quite early

              Nonetheless, it’s technically sound so even if it does flop, it will have been for primarily greed reasons rather than because soldering was superior

              • Ulrich
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                15 months ago

                Ah, I was thinking of CAMM, which came out >2 years ago.

      • @[email protected]
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        85 months ago

        For me it strikes the right balance of usability and security.

        I’ve been a Mac user for almost 20 years now. I’ve had periods using Linux on desktop, but not for some time now. I’m very much a macOS power user.

        The things I use my computer for: desktop publishing via Affinity, photo editing, programming, some app dev, playing mostly older games, and I do a lot of data analysis. There are a few macOS apps I could not live without: Automator, Preview, and I use Apple Numbers a surprising amount (I like that it’s table based and not sheet based).

        I also find the right usability and hardware quality makes a huge difference for me. What stopped me before was Linux high DPI support and trackpad quality, but that was years ago.

        An example of why I like Mac: I have a script at work that spits out Google cloud buckets in gs: format and I can’t change the script. I set up a simple Automator workflow so now I can right click the url and format it as a link to the bucket viewer in my browser instantly.

        I have a ton of these little workflow improvements that I’m sure you could do with Linux but already work well for me.

    • @[email protected]
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      15 months ago

      managing my install keys is a huge pain with their login system.

      It’s often easier to activate it with other means even when you have a real key.

    • @[email protected]
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      15 months ago

      compatible with macOS via game porting tools and wine

      How is moltenVK going by the way, assuming you follow that? I originally thought macOS gaming was dead when they ditched OpenGL and declined to support Vulkan, but maybe with layers of shims peoples still make it work.

  • @[email protected]
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    (2025 is “The year of the Windows 11 PC refresh,” allegedly)

    Wait. Since when has Microsoft’s Windows team been drinking from the same copium jars as us Linux users have for years?

    That’s hilarious.

    • Buelldozer
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      Oh it will be the year of the Windows 11 refresh, there’s no question of that. Untold millions of business PCs will be making the change as Windows 10 goes EoL.

      It’s a very different story in the home market. Frankly the only thing holding Windows Gaming in place is decades of increasing personal PC ownership but that ownership / use rate is now declining as normal people transition to using smartphones and tablets.

      In just a few short years, ten at most, gaming on Windows will be about as relevant as gaming on Mac. It may still be called “PC Gaming”, you can already see media trying to redefine gaming on SteamDeck and other handhelds as “PC Gaming”, but those games won’t be built around the Windows OS.

      • @[email protected]
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        55 months ago

        This. Family have even ditched laptops for tablets, and businesses would definitely not risk a new eco system just because of 11

        • @[email protected]
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          15 months ago

          At my organization (tens of thousands of machines) IT has been racking their brains because W11 is such a pain to manage at scale in comparison to W10. It’s been causing more work, so much that the upgrade was postponed to next year and are considering paying for the extended support. W11 really is just that shitty. Managing the upgrades alone feels like arcane magic.

  • warm
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    125 months ago

    I think Steam Machines would be successful now.

    • @[email protected]
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      85 months ago

      I believe it could be killer casual home PC if they had clearly stated specs with expected power draw and output. Not everything needs to run at 240 Hz in 4k res… as steamdeck showed. It has too low res though for desktop PC, so new steam machine should be a bit beefier than just rebranded deck.

      • warm
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        85 months ago

        I could be horribly wrong, but with a disgruntled console market and SteamOS’s success on the Steam Deck, a plug and play device along with a controller could be very successful at capturing departing console users and it would really give a kick start to linux gaming.

        I know there’s lots of people who want to try PC gaming, but are not sure how to or are scared to do so, a Steam Machine would be the perfect device for them, they could just plug it into their TV and be gaming in minutes, just like the simplicity of the Deck.

  • @[email protected]
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    5 months ago

    That would be nice, having good competition solves a lot of problems. Plus if steamOS gains enough traction more large game studios may start to specifically support it.

    • @[email protected]
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      15 months ago

      if steamOS gains enough traction more large game studios may start to specifically support it.

      Do they have to though? Isn’t “just” running on Linux (mostly done by avoiding weird tricks, say a Windows build from Unity often works) enough?

      • @[email protected]
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        15 months ago

        Anticheat doesnt usually work, and often it takes tweaking to get windows games working perfectly. It’d be nice if everything just worked.

  • @[email protected]
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    245 months ago

    This is the final hurdle keeping me on windows, a seamless gaming experience. If SteamOS can hammer everything out, there’s zero reason to stay.

    • @[email protected]
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      5 months ago

      I would argue that at this point, today, its already a fairly seamless experience.

      The only singular issue is MMOs with invasive rootkit anticheats. All the MMO’s i’ve played have worked like a charm with zero issues, but thats because I actively avoid games that use invasive rootkit anticheat systems… and I did that on windows, too, so its never been a big issue for me.

      Might be an issue if you love your korean mmos though.

      and I’m not, like, a sysadmin with 2 decades of linux experience or anything. I’m just a random idiot.

      I dont say this to proselytize or try to get you to convert/install today. Just a vewpoint from general everyday user.

      • @[email protected]
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        25 months ago

        Nope, I’m almost exclusively single player at this point. How’s the performance and everything? Is there any drop off?

        • @[email protected]
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          15 months ago

          Everything runs about as good or better than on windows.

          That doesnt mean there arent games that run bad… but those games run bad because of something wrong with the game, and not because of running it on Linux or Windows. Cities Skylines 2 and Starfield being prime examples of games that run like ass, because they are ass, and not because of running it on Linux or proton. . . Just for full disclosures sake.

          I will say that I run a gaming specific distro (I personally use nobara, but I’ve also heard good things about other gaming distros like bazzite) that takes care of a lot of the headache and has all the annoying shit setup and installed ready to go. It would definitely be more headache trying to get to the same point on, say, ubuntu.

          • @[email protected]
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            15 months ago

            My biggest issue is I work in IT and by the time I’m done for the day I absolutely don’t want to screw with it. I just wanna fire up and go. It seems that I might need to do some research, as things have progressed further than I’d realized.

            • @[email protected]
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              35 months ago

              Thats pretty much my experience with every game I play anymore. Its just click and go.

              The only extra step, is something you only have to do once upon fresh install of steam, and thats go into settings > Compatibility > Enable steam play for all games, and set the default proton to use for them to proton experimental.

              after that every windows game you download will automatically use proton experimental and should just run right off the bat.

              Its genuinely amazing how far proton has come just in this last year alone, and gaming on steam in general… and for that latter part, a lot of the progress is simply due to the gaming focus distros that have everything pre installed, configured, and setup ready to go.

    • downhomechunk
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      205 months ago

      The only problem I have gaming on Linux these days is anti-cheat on a couple titles. Everything else is seamless already. The steam client works just as it does on Windows.