• Sir Arthur V Quackington
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    135 months ago

    Counterpoint: I can identify which part of the UI most of those come from. This level of variety between various UI functions is actually good. I don’t want the interface tabs or the settings tabs to be confused with tabs in the store, even though they are all tabs. I don’t want buttons to all look the same, especially not the huge purchase button. But even accepting that as an outlier I want some buttons to be clearly part of the steam UI and some as part of the site page I am on, so I don’t get confused.

    • @[email protected]
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      35 months ago

      probably boosts user performance for users who have more experience like you but slightly hinders new users who haven’t got the hang of it yet

      if steam prioritizing retention of growing userbase is one of its goals, it’s not a bad strategy in my opinion

  • @[email protected]
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    45 months ago

    Really insane that companies will pay for memes like this to be posted but refuse to develop viable competition

    • JackbyDev
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      85 months ago

      Are you genuinely insinuating that something like Epic Game Store paid for this as guerilla marketing?

      • @[email protected]
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        15 months ago

        There’s a current effort being made by games companies who see themselves as a competitor to valve to sow criticisms of Valve in online spaces.

        A ton of it is inorganic.

  • Possibly linux
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    15 months ago

    It really doesn’t

    There is certainly worse but it isn’t stellar either

  • @[email protected]
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    995 months ago

    Your lack of sorting makes it look worse than it is.

    Just looking at the buttons, they clearly have design documents, green is only used on buttons dealing with money.

    Blue buttons primarily deals with social interactions or midrange store tasks

    Grey buttons are for the local client

  • QubaXR
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    565 months ago

    Lol, must be a headache for the devs maintaining it, but from the end user perspective it is way more pleasant of an experience than epic, origin, gog, ubi and whatever else is out there.

  • @[email protected]
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    135 months ago

    Steam has a decade of different design choices stacked on top of each other. It’s weird AF that they just don’t update some of their old styles, but what’re gonna do?

  • kate
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    25 months ago

    i really hate the custom window controls in the steam client

  • @[email protected]
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    5 months ago

    Reminds me of Windows UI — usable, but inconsistent. Obviously a lot of glommed on tech debt that was never updated.

    • @[email protected]
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      75 months ago

      Why did that get downvotes? This meme here is a remake of the meme about Windows’ UIs.

  • Oniononon
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    65 months ago

    Wait till you discover windows ui. Fucking backup tool having advanced options that display 2 of the 3 options and you have to click more to see the third option. and then you realize the advanced options are the basic options. Absolute clown os.

  • @[email protected]
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    5 months ago

    Wow. This comments section reads like 50 various versions of Colin Robinson, all swarming on this very post. Every single one of them finding a way to be more pedantic or curmudgeonly than the other.

    • @[email protected]
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      15 months ago

      Well, how else would the energy vampire recharge? Huh? Random Internet person?! HOW?!¿¡

  • magic_lobster_party
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    375 months ago

    I have never noticed this. Shows how the average consumer doesn’t really care about consistent design languages.

    Given Valve’s history of taking play testing really seriously, I wonder if this is something they’ve realized through user testing?

    • @[email protected]
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      5 months ago

      Maybe there’s some advantage even because for the ones I’ve used a lot i know at a glance which part of steam they’re in, which wouldn’t be as easy if the only difference was the text. And each part of steam is usually internally consistent, at least mostly.

  • Ech
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    515 months ago

    I prefer it to most ui these days, tbh. Everything is either hypergeometric and boring, or forces mobile website design into desktop use for no good reason.