(Source Code)

This is still a work-in-progress and was mostly made for fun. All it does is read from a list of files in ~/.config/rblx_launcher/ and display them to be clicked, launching xdg-open with the placeId.

The files (friends.txt and games.txt) are formatted like so:

Name
ID
%
  • @[email protected]
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    23 months ago

    Awesome! Just wondering, how are you actually launching Roblox? The last time I tried, it said Wine isn’t compatible.

    • @[email protected]OP
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      13 months ago

      It’s using Sober, which uses the Android version of the game so it doesn’t have to go through WINE. It doesn’t currently work right now, but they’re planning on bringing back functionality hopefully on April 5th

  • Igilq
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    73 months ago

    It looks a lot better than current Roblox launcher, good job. Will you want some assistance in translation? I could translate it to polish

    • @[email protected]OP
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      13 months ago

      I don’t have any plans currently to do translation, but I’ll keep this in mind if I ever figure it out

      • Igilq
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        33 months ago

        Alright, will you also want some help with beta testing? I could give you my thoughts

        • @[email protected]OP
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          13 months ago

          I’d love it if you could give me any feedback! Sorry about the somewhat janky build process right now though, I didn’t plan too much around builds working on computers other than my own

          • Igilq
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            13 months ago

            Should I also enter catalogue of cloned repo and then build inside it?

            • @[email protected]OP
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              13 months ago

              You would have to clone the submodules, clay and raylib, as well. Raylib has to be built, but for clay it just has to be cloned for the clay.h file