• @[email protected]
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    41 month ago

    Play that years down the line. The first one was OK but I paid like $15 for it with the expansion. Obsidian hasn’t had a clear jump in quality since the MS purchase. Possibly even signs of writing regression with Avowed so can’t imagine much hype for this game

    • @[email protected]
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      11 month ago

      Grounded is fun, and 2 is right around the corner, though they did (and plan similarly for 2) to release it in phases in early access and gather community feedback at every step

  • @[email protected]
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    1231 month ago

    I’m not going to bother reading the article, because you can both be anti-capitalist and participate in the system as it exists today. The developers can’t pay rent with good vibes.

    • BigFig
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      741 month ago

      Also the developers don’t set the price

    • @[email protected]
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      231 month ago

      A healthy way to look at things, but also the guaranteed way to maintain the status quo. It’s funny how that works.

    • @[email protected]
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      11 month ago

      I view society as a poison I can use to hurt people. Very anti-capitalist, and promotes participation in capitalist society.

  • @[email protected]
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    91 month ago

    If this game is as good as it looks Bethesda has to really step it up on Fallout 5 or big daddy Microsoft might give the IP back to its creators.

      • @[email protected]
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        31 month ago

        I personally loved it. I finished it quicker than most games I’ve played the last few years. I was actually surprised. It’s not a long game by any means, but still.

        I didn’t love that it started a bit more radical and became more lib over time, but I still enjoyed the writing and gameplay quite a bit. It’s silly fun, and it’s not pretending not to be. It does have a message, but it’s not overtly drab or serious.

    • ms.lane
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      21 month ago

      Not sure how the first game was a snorefest - I genuinely had more fun in Starfield.

      • @[email protected]
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        21 month ago

        this handful of uncooked milled oats was a fantastic palate cleanser after half a kilo of shit

        • @[email protected]
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          31 month ago

          Nah, I loved The Outer Worlds. It gave me exactly what I wanted from the setting, it made me laugh, and it wasn’t bogged down in bloat by trying to be any bigger than it ought to have been.

  • @[email protected]
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    1 month ago

    That’s a lot of money for any game, let alone one that will also be launching on Game Pass and, like its progenitor, is smaller scale than other open world RPGs of this ilk.

    It’s this thinking that led to Starfield and Redfall being priced at $70 and Hi-Fi Rush priced at $30.

    I could bitterly rationalise it if this were the release date trailer for the next Fable and I discovered Playground Games was charging me $80

    Why? Playground hasn’t even made a game in this genre before. Why do you expect that to be more worth $80 than the company that’s been making acclaimed RPGs since its inception?

  • @[email protected]
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    471 month ago

    Capitalism deals with industry being owned privately.

    If you want to complain about Microsoft being a publicly-traded, private-sector company rather than a worker cooperative or part of the government or whatever, okay, at least I can see where you’re coming from.

    But a socialist economy is perfectly compatible with having high prices.

    • ms.lane
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      161 month ago

      This Thread-

      “We should improve gaming somewhat”

      “Just don’t buy the game!”

      • @[email protected]
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        41 month ago

        That’s sort of how it works though isn’t it? If games at $80 are too much then less people will buy, profits will drop and publishers will either lower prices, or vanish and get replaced by ones that lower prices.

        • @[email protected]
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          1 month ago

          pretty sure AA and AAA studio execs can also organize and collectively agree on an $80 or higher price tag until it eventually sticks

      • @[email protected]
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        141 month ago

        Here’s the thing, there are already vendors doing largely what. Indies generally:

        • cost less
        • release in a playable state
        • take risks on new ideas
        • don’t have microtransactions

        But people usually talk about big AAA games in these complaints. Buy indies and we’ll end up with more variety.

        • ms.lane
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          71 month ago

          I buy mostly indies now, usually on gog or itch too.

          But sometimes on steam if it’s multiplayer.

    • Owl
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      11 month ago

      Just don’t play it

      Since you know, it’s trash

  • UnfortunateShort
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    181 month ago

    Of course you can - if an adequate share of that money goes to the devs, the only issue is the money that doesn’t go to the devs. And they very likely don’t have much control over that money

  • Net_Runner :~$
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    31 month ago

    Avowed was cool but not really worth the 70. I doubt TOW2 is worth 80, and specifically especially because Microsoft/ActiBlizzard is just following the Nintendo train, which is what everyone knew was going to happen with triple A studios.

  • Prox
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    371 month ago

    Microsoft doesn’t expect anyone to pay $80. They expect people to sub to Game Pass instead.

  • @[email protected]
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    1 month ago

    I’m sure if it was up to the developers and creative minds behind the game this would have never been an issue. Sure, things like inflation have made the process of making games more expensive, but it’s not like the extra money is going to actually go back to the developers. I’m so sick of this “games are more expensive to make” bullshit while they treat their employees like garbage and make them work ungodly hours. Micro$oft makes more money in one day than most of us or any of the developers will ever see in our entire lifetimes yet they need to lecture us on why we need to give them more money.

    To be clear, I hold no grudge against the actual developers of this game. The first one was pretty decent and I’m sure this next one will be relatively good as well. But remember that we are talking about the company that forced Arkane to make Redfall when they had no desire to make it, and after it failed fired everyone at Arkane Austin and closed the studio. This isn’t about making their money back to cover the cost of development, it’s about making as much profit as possible with the least amount of effort possible.

    • @[email protected]
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      11 month ago

      Games continue to get cheaper to make as middleware improves and advancing hardware lessens the need for optimisation. If companies choose to spend more on games despite this then that’s their problem.

  • @[email protected]
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    131 month ago

    I guess the author learned that being anti-capitalist is somewhat trendy and couldn’t resist writing this opus. But this has nothing to do with the game or games in general.

  • @[email protected]
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    291 month ago

    “Capitalism is when pay money for things. I am very smart.”

    Jesus Christ, I am begging people to actually learn what capitalism is before writing takes likes this.

    • @[email protected]
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      1 month ago

      These days its increasingly ‘capitalism is when you pay money for the chance to have a thing’

        • @[email protected]
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          31 month ago

          Chance as in gambling, so often you don’t even get what you pay for even with ‘reputable’ brands. This is particularly bad with appliances.