No I’m not kidding.
Come at me bro
Or on me
Either or
Similarly to how paprika chips come in blue bags and salted chips come in red bags. Anything else is heresy. Unless you live right across the border, where it’s exactly the opposite.
My health potions are red, also, pulp free is not an option. >:)
The pulp is from fruit, right? The pulp is from fruit, right!?
… yestm
I hate dragons. Controversial take but like just come up with some other mystical creatures! have some fun with it! if rather interact with a pink unicorn plushie than fight another dragon
Granted.
Anthrax the Destroyer is how hiding among stuffed animals.
Bright red barrel of aircraft grade fuel.
Shoot it.
Spawns a leak.
//FPS players mind’s implode//
Toss a lighted match into the growing puddle.
Match goes out.
Shoot it directly with a flamethrower.
Puddle burns slightly like a gas stove before going out again.
Overlord the anime has a whole arc about the protagonist using his immense power and influence to have people start research on how to turn blue potions red.
Electric element. Team Yellow vs Team Blue, FIGHT!
what do you mean? electricity is purple
There is (was?) an electric power provider in Germany by the name of Yellow. Their whole marketing was “electricity is yellow!”
Electricity is yellow.
Blue would be water.What game would actually use blue?
Blue-white lightning icons/symbols are quite common, I would think.
Slay the Spire comes to mind:
Then again, there are some yellow ones, too:
Crackly blue is water? I’d even think ice before water.
See also: video game AOE FX.
Big glowy green area? Could be a healing aura, could be poison. Good luck!
Nah this one is easy.
If it’s green and sparkly, it’s a good thing. If it’s green and bubbly, it’s a bad thing.
Given what Mountain Dew has done to me, that tracks.
Green w/ sparkly bubbles = Happy Drunk
Or radiation perhaps?
Or acid!
Or radioactiv acid!
I like the fallout approach
Green glow: radiation
Brown water: radiation
Bottled Water: Good!
Not really, believe it or not, radiation. (You must be thinking of purified water)
Purple: Magic??
Green: Life/death??
Red: Life/fire??
Blue: Magic/cold??
Honestly the only colour I don’t feel uncertain about is orange, that’s always bad.
Also on the topic of health potions, a great piece of advice I once heard was that if your players are in a foreign land, remove health potions. Give them health biscuits and watch them reconcile with God.
Orange is machinery/technology
FFXIV the stack markers are close to orange… and long time ago it had Bard having a fire circle that damaged enemies but not allies, yet the tanks thought it was bad and would drag enemies out of it. Probably why they removed that one.
How about Oblivion where every potion, including drugs, are red?
FWIW, potions are drugs.
except the ones made from potatoes and cheese, those are just soup
Still heals HP. Definitely a health soup.
If you don’t think soup is addicting, you haven’t had soup.
It’s a potion that cures hunger.
potions of stamina are just energy drinks
Potion of Hospitality +3
I color code all my info. (…) Green means go, so I know to go ahead and shut up about it. Orange, means orange you glad you didn’t bring it up. Most colors mean don’t say it.
- Michael Scott
It’s true.
Rules are meant to be broken - apart from when they aren’t.
You can change any aspect of the world any way you like, but only if doing that is critical to your universe and story.
Messing up without reason conventions that are well established is a dick move, unless the whole point of your work is to screw with people.
Also you need to consistently break conventions once you do it or you really screw with people and make a shitty world.
The old TSR/SSI game Unlimited Adventures had randomized potion colors. It’s also how I learned that khaki is not pronounced ‘kahiki’ when trying to explain what was going on to someone (I knew khakis as a type of trouser not a color).
https://en.wikipedia.org/wiki/Forgotten_Realms%3A_Unlimited_Adventures
Edit: or maybe I’m thinking of another gold-box game if that one didn’t have some random generation. Hrm.
Pixel dungeon does the same thing, you don’t know when you start a run what any color potion does. So they’re randomized.
That’s a roguelike convention. Potion colors are randomized. Runes/scrolls usually arent.
Why should your fantasy game be limited by something like “health”. Whether you die should be based on vibes.
My vibe is slightly hurt with a hint of mental damage
DM: Roll a Vibe Check
Player: I rolled Dark Green
DM: Ooohhh…
Why should your fantasy game be limited by something like “health”.
One way of escalating drama and tension is by injuring a main character. The scene in Terminator 2, where Sarah Connor has to knock the T-1000 into the blast furnace with consecutive shotgun blasts, isn’t nearly as cool without her doing it with a wound in her arm. Frodo collapsing from exhaustion gives us the incredible moment of Samwise shouldering him and carrying the guy, ring and all, up the slope of Mt. Doom.
And particularly for folks invested in the coolness of their characters, some conflicts are much more fun when the outcome isn’t anything either storyteller or player could have anticipated. A totally unexpected David v Goliath moment, where a scrawny guy fells a giant with a lucky shot, will be the kind of story people talk about for years.
Reminds me of that overwatch character with the yellow healing aura and the green speed aura. Just why?
In Overwatch, healing is consistently represented by the color yellow. Mercy’s beam, Ana’s darts, Moira’s piss, Soldier’s healyboo, etc. Making Lucio’s speed aura yellow and healing aura green would be visually confusing
Then the entire game is wrong.
Because his default coloring is green and yellow I’d guess
Yeah but the healing aura should be green and the speed one should be yellow
Green means go.
Yellow means “Yello? I don’t got all day!”
And yellow means, uh, holy light, or something.
I ain’t played no Overwatch, but I all but guarantee that’s what it is.Idk, he’s a Brazilian roller-blading sports-loving DJ…
I think most likely scenario is he was green and yellow based on the Brazilian flag, green means “go”, and there was only one other color left for “heal”, so it’s yellow.
My world is shattered.
I think I was thinking of Mercy. But I guess her angelic yellow beam is more God’s Wrath than it is Pastor Cures Your Back Pain anyway.
Oooh i think his name is Lucio. These colours, from what i know, depend on which skin you have on
Yeah, I meant his default skin, sowwy
Nethack (and derivatives) is pretty much the only game I know of where the health potions may or may not be red.
And I guess Dark Souls… It’s more of an orange than a red. But maybe that’s just the color of the flask. Idk what the substance inside looks like. 🤷🏻♂️
the flask is green! i would know since i emptied it one too many times snd the texture is dark green
Then the insides have to be red for it to appear orange through green glass. The health potion is red!
I used yellow for health to avoid red/green colourblind issues
I’m not sure if that’s a joke? If you have red/green colorblindness, you wouldn’t be able to distinguish yellow either. You’d just see blue and not blue.
https://davidmathlogic.com/colorblind/
You can use this to come up with a palette, mine was safe
But you could have just used a shade of red that looks the same. It would be just as safe, and have red health potions.
I love the possibility of having a red/green colorblind character and having to roll to hopefully pick the right potion when they both health potion and poison in their bag.
But poison is purple. It’s acid they’d get it mixed up with.
I feel like any decent adventurer would develop a system. I hear blind people will fold their paper money a certain way so they can differentiate between the different values…
Sure but it falls apart when an asshole gives them a dollar change instead of a 20 and they fold it as a 20. Any system relies on having trust that the system was done correctly as you can’t verify.
Most countries have varying sizes and tactile features to distinguish denominations.