- cross-posted to:
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- cross-posted to:
- [email protected]
Listen peasants, if you don’t like the freeholder fees we charge, then surely Lord Microsoft will shelter you on his lands as a serf, and pay your fees on your behalf.
Wrong!
By the definition of “distributor” this would include Steam, GOG, Epic, etc. as well.
In before one of them starts stripping or firewalling the phone-home code. What’s Unity gonna do? Valve hasn’t signed any contracts with them!
I don’t want another attack vector for some hacker on my computer. That phone home code will be the second coming of the Sony rootkit.
This sounds like it would mean charging Valve money for the privilege of using Valve’s own infrastructure every time a player installed a Unity game after a major PC upgrade/reinstall or after uninstalling that MMO they dumped every other game in their library try out.
Steam could probably bake a ban on software that uses installation trackers into their developer/publisher ToS, or ban the collection or transmission of Steam user data related to installations, or something similar.
Apple has Unity games in Apple Arcade I’m sure; which is like “iCloud GamePass”. So add another behemoth with almost more lawyers than money.
Lmao, Unity is not going to get away with this.
Apple also brought Unity onboard for Vision Pro development. They are absolutely going to roll over Unity.
Out of your goddamn mind, Ricey Boi.
No they won’t! There’s no way any of the big console manufacturers will ever agree to those terms, ESPECIALLY Nintendo. Microsoft would just buy Unity out before paying that ransom. You be smokin’ some bigtime crack, Riccitello.
Microsoft would just buy Unity out before paying that ransom
Maybe that’s the plan lol
TBH that would explain the decision. Pump up the projected revenue numbers right before an acquisition and exit.
I think they even played that plan wrong. All MS has to do is announce that unity games won’t be allowed on game pass anymore and the value of unity will drop. It’s probably already in freefall with few new games from this point onwards targeting it.
Mares eat oats and does eat oats.
Ya gotta love when a corp realizes they’ve stepped in it and starts trying to create an escape route. I’m more than a little surprised that Unity’s board of directors haven’t taken the CEO’s head on a platter yet.
Good luck doing that too Nintendo. They’re professional dicks
Nintendo? Like fuck they will
Nintendo, Sony and Microsoft Lawyers united… that’s an enemy you don’t want to fight. Each department alone is scary enough. All three of them? Now, that’s something you want to be on very solid ground for.
We’ll call them The Objectors
Somehow this cost will be pushed to us gamers
It may cost more than money, if the games can’t be converted to a new engine…
Not sure about costs in this shitty ass economy but there’s going to be delays up the wazoo now.
That cost will be passed on to the studios
Who’ll pass it on us.
You see, making games is so expensive nowadays. So, now the starting price will be $80 and there will be a convenience fee for every install. No, it doesn’t matter that the game doesn’t use Unity, we will charge it anyways, just in case.
Isn’t the new model based partly on game and/or studio revenue? Sounds really scummy if you put it that way: Unity announces new pricing structure -> costs for devs rise -> they increase game prices -> now they reach the revenue threshold quicker and more often -> costs for devs rise…
Charging Playstation: They have been quite naughty ever since they released the PS4 (and not in the good way), so a few millions in cash is kinda like karma to them.
Charging Xbox: Game Pass, Backwards Compatibility, Series S, allowing you to legally install emulators in their consoles… If there’s a gaming giant that’s pro-consumer, it’s them (second only to Steam, obviously), they don’t deserve it.
Charging Nintendo: TAKE IT ALL
Really bad policies that will set even worse precedents are not a punitive measure against companies you don’t like.
I love gamepass/Xbox’s BC commitment but I’m not going to call Microsoft “pro-consumer” lol
Oh not Microsoft as a whole oooohhh no.
But their Xbox division is pretty cool 😎👍
Meh I like Phil Spencer but Xbox has made questionable calls too
Do you still have to pay monthly fee on XBox to play any online game?
Every console requires an online subscription to play MP aside from a handful of games such as apex legends, fortnite, and rocket league. Not just an Xbox thing.
Thank you for answering. But you can’t imaging how wild it sounds from pc gamer point of view, and double wild that this is called pro-consumer.
The one defense I’ll give it is that when Nintendo’s was free it was absolutely pitiful/unusable. Really you couldn’t do any meaningful online MP on nintendo consoles until the switch. I don’t like paying for it but clearly it’s the only way resources get dedicated to it.
The other consideration - though not really a defense because it’s not necessary - is that with Xbox for $60/yr I don’t just get the online component, but 3 free games/mo. Most are garbage but I always end up with 4 or 5 games a year that I wouldn’t have otherwise played (How I discovered XCOM!) that I really enjoy OR I get super lucky and some game I wanted to buy but haven’t ponied up for drops (I got AC: Black Flag for instance one time). It’s a hell of a value add at least!
I’d call it, sucking up to the player base to regain market space lost during the last generation. I’m not too proud to take advantage of their desperation.
Roflmao.
Right. Here’s how it works: Your game is on Gamepass, and a user installs it. Now instead of Microsoft paying you $0.15, then you paying Unity $0.10, Microsoft will just pay us directly the $0.10, and you still get your $0.05! See, it’s a great deal! Everybody gets their money and you don’t even have to deal with the Unity costs! Please, don’t go!!
Good business model. I hope Gamepass wil also limit number of game user can install, like, pick only 4 in 100 or so
Feeling pretty good STILL about my decision not to buy any consoles in the last 20 years. PC, my heart is yours.
Newsflash the Unity drama as a whole still affects the PC market
How does this effect me buying discounted games on Steam?
There’s a lot of things it affects. But lets stick with the self serving perspective of your question “How does this affect* me buying discounted games”. You personally? Not much, the impact is relatively tame… for now. An aspect that you failing to consider is that devs could raise price of games to offset the cost of the Unity price model change. Sure you could wait for a discount. Safe to say we all appreciate a good discount every now and again. But I encourage you think about that “one” game on your wishlist “If it was just 20% less then I would buy it” But that 20% doesn’t end up happening because of the fact that even during this hypothetical sale the devs are still trying to offset the Unity cost. Additionally you failing to consider is that Unity is an incredibly popular starting point for many new devs because of the tooling it has available, many popular titles were started by these indie devs. Games that wouldn’t ever have been created because those people wouldn’t have ever gotten started if they didn’t use Unity.
I don’t buy any game until it’s at least 50% off via isthereanydeal. Ever. Tons of games I might like have sat on my waitlist for years. Eventually I’ll torrent it they never come down.
Asks a question and absorbs none of the information given. No point in further discussion
deleted by creator
How will this effect me buying games discounted on Steam?
This reaction is like getting upset with Mexico for supporting the wall after Trump baselessly claimed Mexico would pay for it.
I might agree if I could figure out the analogy you’re trying to make.
You’re acting like this reflects badly on the console makers when a) they haven’t confirmed they are on board for this and might instead end up being the ones to kill it, and b) if they were on board for this, they still wouldn’t be the bad guys, they’d be helping out devs on their platforms.
Er. I’m acting like I’m glad I don’t have to worry about this because my rat isn’t in the race. Calm yourself, chil.
This specific comment by them doesn’t address the PC market directly (though MS is also on PC with game pass and a lot of Sony games are ported to PC these days), but it will either be similar or worse, depending on whether they want to try this with valve, epic, and other PC publishers.
Oh, so is this the result of some negotiation with them, or are they just saying random shit again?
They are trying to make a power play against these companies to strike out a deal due to their market share
A problem I see with it is that games that push console sales are made on Unreal (or internal engine) not Unity
However the amount of negative press is overblown as they are starting far in order to give things up during negotiations. And despite saying it’s only charged on first install; I’ve seen people claim it will bankrupt devs
I support devs switching from Unity to Godot but I feel like in a year’s time it won’t really matter as people are more likely to get hired for Unity
However the amount of negative press is overblown as they are starting far in order to give things up during negotiations. And despite saying it’s only charged on first install; I’ve seen people claim it will bankrupt devs
It’s charged on ever reinstall, not only on the first.
https://www.axios.com/2023/09/13/unity-runtime-fee-policy-marc-whitten
Whitten told Axios that the company would actually only charge for an initial installation.
Unity’s free tier of development services would owe Unity $0.20 per installation once their game hit thresholds of 200,000 downloads and earn $200,000 in revenue.
With pro plans having lower fees and a higher threshold, the majority of devs aren’t going to feel this
Meanwhile, Nintendo, Microsoft, and Sony: