@[email protected] to [email protected]English • 2 years agoLinux surpasses the Mac among Steam gamersarstechnica.comexternal-linkmessage-square59fedilinkarrow-up1603cross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected][email protected][email protected][email protected]
arrow-up1603external-linkLinux surpasses the Mac among Steam gamersarstechnica.com@[email protected] to [email protected]English • 2 years agomessage-square59fedilinkcross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected][email protected][email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish16•2 years ago Apple has absolutely cornered the mobile market Is this even true? I thought more people used Android phones? Perhaps you mean in the US, I hear things are different there.
minus-square@[email protected]linkfedilinkEnglish2•2 years agoMobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
minus-square@[email protected]linkfedilinkEnglish2•2 years agoGood point. I’m not sure what you’re arguing, though.
minus-squareBetty White In HDlinkfedilinkEnglish8•2 years agoSure, but also Apple is one company with a ~30% of the worldwide mobile market share while a bunch of companies make up the Android share.
minus-square@[email protected]linkfedilinkEnglish4•2 years agoI see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
minus-square@[email protected]linkfedilinkEnglish4•2 years agoEven in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
minus-square@[email protected]linkfedilinkEnglish2•2 years agoIt’s more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
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Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I’m not sure what you’re arguing, though.
Sure, but also Apple is one company with a ~30% of the worldwide mobile market share while a bunch of companies make up the Android share.
I see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
Even in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
It’s more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.