@[email protected] to [email protected] • 7 months agoSteam has now reached 38 million concurrent userslemmy.mlimagemessage-square82fedilinkarrow-up1474
arrow-up1474imageSteam has now reached 38 million concurrent userslemmy.ml@[email protected] to [email protected] • 7 months agomessage-square82fedilink
minus-square@[email protected]linkfedilink6•7 months agoPublishers already tried this (EA, Ubisoft, etc) and it didn’t really work. They came back to Steam.
minus-square@[email protected]linkfedilink2•edit-27 months agobecause they didnt learn, in order to make more profit per sale on your platform, you either: make a platform consumer friendly enough that people are willing to use it (the part that is most important) or make a game thats “good enough” that people will use your platform as a service (e.g Riot) EA and Ubisoft (mostly) failed at both, with both hanging on a thread (Apex for EA, R6S for Ubisoft)
minus-squarepachristlinkfedilinkEnglish2•7 months agoThat’s why I think it has to be someone who owns a bunch of publishers, like Microsoft. Like how Disney is not just Disney, but also Pixar, Marvel, ABC, ESPN, etc… It’s why people shit on Paramount+. There’s just nothing there worth watching.
Publishers already tried this (EA, Ubisoft, etc) and it didn’t really work. They came back to Steam.
because they didnt learn, in order to make more profit per sale on your platform, you either:
make a platform consumer friendly enough that people are willing to use it (the part that is most important)
or
make a game thats “good enough” that people will use your platform as a service (e.g Riot)
EA and Ubisoft (mostly) failed at both, with both hanging on a thread (Apex for EA, R6S for Ubisoft)
That’s why I think it has to be someone who owns a bunch of publishers, like Microsoft. Like how Disney is not just Disney, but also Pixar, Marvel, ABC, ESPN, etc… It’s why people shit on Paramount+. There’s just nothing there worth watching.
deleted by creator