• technomad
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    610 months ago

    Roguelikes. The infinite replayability and computer generated design are fatiguing to me. Seems like most of the reasons why people like them are the exact reasons I don’t. 🤷‍♂️

    • @[email protected]
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      310 months ago

      For me it’s the fact that most of them aren’t actually able to be beaten on any given run.

      • @[email protected]
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        210 months ago

        This. I’m OK with permadeath (and in game), but when a game is setup in such a way that most playthroughs just aren’t winnable, even by someone with perfect knowledge, I hate them.