@Xatolos@reddthat.com to Gaming@beehaw.org • 7 months agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square19fedilinkarrow-up131cross-posted to: piracy@lemmy.dbzer0.comgames@sh.itjust.worksgaming@lemmy.zip
arrow-up131external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.com@Xatolos@reddthat.com to Gaming@beehaw.org • 7 months agomessage-square19fedilinkcross-posted to: piracy@lemmy.dbzer0.comgames@sh.itjust.worksgaming@lemmy.zip
minus-squareVodulas [they/them]linkfedilink18•7 months agoInteresting. Wonder how much Denuvo costs to offset that 20%. I also wonder if there is a way to control for people that won’t buy a game with Denuvo at all.
minus-square@DdCno1@beehaw.orglinkfedilink2•edit-27 months agoCrytek paid €140,000 for one year and one game. Denuvo is very cheap. https://www.dsogaming.com/news/crytek-has-paid-e140000-for-using-denuvo-in-crysis-remasted-for-one-year/
minus-squareVodulas [they/them]linkfedilink6•7 months agoHard to tell what percentage of year one revenue that would be.
Interesting. Wonder how much Denuvo costs to offset that 20%. I also wonder if there is a way to control for people that won’t buy a game with Denuvo at all.
Crytek paid €140,000 for one year and one game. Denuvo is very cheap.
https://www.dsogaming.com/news/crytek-has-paid-e140000-for-using-denuvo-in-crysis-remasted-for-one-year/
Hard to tell what percentage of year one revenue that would be.