@RGB@group.lt to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 7 months agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square27fedilinkarrow-up1132cross-posted to: gaming@beehaw.orggames@sh.itjust.worksgaming@lemmy.zip
arrow-up1132external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.com@RGB@group.lt to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish • 7 months agomessage-square27fedilinkcross-posted to: gaming@beehaw.orggames@sh.itjust.worksgaming@lemmy.zip
minus-squareKairoslinkfedilinkEnglish5•edit-26 months agoActual title: studios make 10/8 = 125% percent of what they normally do if they add malware, and it gets buy it up because marketing, FOMO, etc. Edit: grammar was previously fucked.
Actual title: studios make 10/8 = 125% percent of what they normally do if they add malware, and it gets buy it up because marketing, FOMO, etc.
Edit: grammar was previously fucked.