@misk@sopuli.xyz to Games@sh.itjust.worksEnglish • 7 months agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square47fedilinkarrow-up1142cross-posted to: gaming@beehaw.orgpiracy@lemmy.dbzer0.comgaming@lemmy.zip
arrow-up1142external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.com@misk@sopuli.xyz to Games@sh.itjust.worksEnglish • 7 months agomessage-square47fedilinkcross-posted to: gaming@beehaw.orgpiracy@lemmy.dbzer0.comgaming@lemmy.zip
minus-square@taladar@sh.itjust.workslinkfedilinkEnglish1•7 months agoBetween NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
minus-squareJackbyDevlinkfedilinkEnglish1•edit-27 months agoYou asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.
Between NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
You asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.