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@[email protected]M to [email protected]English • 8 months ago

'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'

www.pcgamer.com

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'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'

www.pcgamer.com

@[email protected]M to [email protected]English • 8 months ago
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Half-Life 2: Episode 3 never happened because Newell "couldn't figure out why doing Episode 3 was pushing anything forward."
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    19•8 months ago

    They’re still at it, they bought Campo Santo (Firewatch Devs) in 2018 and now their game In The Valley of Gods is never gonna happen, they worked on Alyx instead.

    They poached a bunch of folks from Hopoo Games recently too.

    • drkt
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      17•8 months ago

      You speak of developers as if they have no agency.

      The Hopoo folk left because they didn’t want to work on RoR anymore.

      • @[email protected]
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        3•8 months ago

        Well yeah, Hopoo sold the RoR franchise to gearbox 2 years ago.

        Moving from a small indie studio to Valve they are giving up a lot of agency.

        • @[email protected]
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          3•8 months ago

          Isn’t valve’s structure essentially that they allow any dev to work on any project they want?

          • @[email protected]
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            1•8 months ago

            That’s the fantasy. It’s full of politics and informal power structures though.

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