• @[email protected]
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    142 months ago

    That’s likely true, but we can write a fair contract that allows for that.

    1. A pay rate for the time spent recording, slightly lower than the normal rate
    2. A pay rate per minute of generated vocal content using user telemetry. For users that opt out of sharing, pay out based on averages applied against their total playtime.
    • @[email protected]
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      22 months ago

      I don’t know about playtime based payment, but maybe % of sales for paid games and paywall generative content in free2play games (with a significant % of purchases for “voice unlocks” going to VAs)

    • @[email protected]
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      52 months ago

      The problemo see with this construct is that it only benefits current actors. There won’t be space for a new generation of actors.