• VindictiveJudge
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    582 months ago

    Specifically, she wrote the 2013 game and Rise of the Tomb Raider. Studio and publisher interference on Rise was so pervasive that she permanently quit writing for AAA games and someone else took over for Shadow of the Tomb Raider.

      • VindictiveJudge
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        152 months ago

        And why Rise was so incredibly by-the-numbers after 2013 shook things up.

        • drzoidberg
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          52 months ago

          Yea, the second one started feeling very resident evil 4ish. Which is fine, if you’re playing resident evil.