Most of the article is on AAA development as a whole but I found it interesting the comments about consoles in general.

  • Agent Karyo
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    919 days ago

    Growing costs of hardware components and relatively mild gen-on-gen improvements in visual quality are making the classical console business model (subsidized hardware used to drive game sales via exclusiveles) obsolete.

    • @[email protected]
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      419 days ago

      One major argument for consoles is still that there is a single unified platform that gives better bang-for-buck than PC of the same price, and that studios can dev and optimize their games on more easily.