• @[email protected]
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      317 days ago

      Like conceptually or in a competitive environment? I think gyro aiming sucks to use personally but for some people who cant use traditional user interfaces I understand it can be revolutionary.

      I have no problems with it as it is still just an alternative way to translate the humans input into a direct action. It’s no different than a thumb stick in my eyes.

      • @[email protected]
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        17 days ago

        Yeah, I meant in the context of competition. It’s not aim assist, but with practice it can be quite competitive vs the mouse.

        I agree, it should be fair game for competitive play, unlike aim assist.

        • @[email protected]
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          517 days ago

          Yeah it’s the computer augmentation of player inputs that I have a problem with. Alternative input methods that are still 1 to 1 with the human player input don’t bother me. I don’t care if it’s gyro or tongue joystick or whatever else.