Just had the idea of using my Sad Ghost to set off the poison traps instead of the standard levitation potion. I just told the ghost to move to trapped locations and threw rations to set off the trap. At +7, it barely took any damage and doesn’t take any poison damage, yet it does from cave spinners, which is odd.

Sometimes I’ll try to make use of the traps and lure enemies near the room before setting the traps off with projectiles but this can be difficult and typically slow going.

  • [DEV] Snail
    link
    fedilink
    English
    12 months ago

    Try throwing some sheep into a room of grim death traps. Sad.

    • @[email protected]OP
      link
      fedilink
      English
      12 months ago

      Aren’t sheep indestructible? I don’t get the sad part. I always end up hoarding sheep runes and them never use them for the whole run. About the only time I use them are with tighr Tengu fights.

      • @[email protected]
        link
        fedilink
        English
        25 days ago

        They’re amazing for recharging wands in conjunction with the electric runestone. One charge per sheep shocked.

        They are also good for minimizing self-damage from Psionic Blast.