Mubelotix to [email protected] • 14 days agoWill you pay $500?jlai.luimagemessage-square104fedilinkarrow-up1646
arrow-up1646imageWill you pay $500?jlai.luMubelotix to [email protected] • 14 days agomessage-square104fedilink
minus-square@[email protected]linkfedilink0•13 days ago$60 in the 1990s would be like $120 today. $80 is cheap by comparison
minus-square@[email protected]linkfedilinkEnglish0•13 days agoI’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.
minus-square@[email protected]linkfedilinkEnglish1•13 days agoThat would be fine if wages had kept up with inflation. They have not, at all.
minus-square@[email protected]linkfedilinkEnglish1•13 days agoI don’t think it’s a game publisher’s problem if you haven’t had a raise in 20 years.
minus-square@[email protected]linkfedilinkEnglish1•edit-213 days agoWages were also comparatively in the 1990s. Prices go up, but wages don’t keep pace. Simply converting the currency doesn’t tell the whole story.
$60 in the 1990s would be like $120 today. $80 is cheap by comparison
I’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.
That would be fine if wages had kept up with inflation. They have not, at all.
I don’t think it’s a game publisher’s problem if you haven’t had a raise in 20 years.
Wages were also comparatively in the 1990s. Prices go up, but wages don’t keep pace. Simply converting the currency doesn’t tell the whole story.
Source?