• @[email protected]
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      32 months ago

      Honestly it sounds like they did change a lot like how combat works so the experience may be different enough anyway

    • @[email protected]
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      52 months ago

      We still don’t know how much of Oblivion they actually recreated, considering it’s rumored to be made in UE5 which is a completely different engine. I’m most worried about open world and “immersive” elements such as Radiant AI and NPC schedules, proper wildlife AI, etc.

    • @[email protected]
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      22 months ago

      That’s what I’m thinking as well.

      Why remaster Oblivion now? Why not wait after Elder Scrolls VI? I’m sure that’ll be released this century.

      • @[email protected]
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        52 months ago

        My theory is getting more engineers familiar with the unified UE5 and Gamebryo. This has likely been in the works before ESVI was the primary focus for the bulk of the team and many of those engineers were reassigned to ESVI as this neared completion.