Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That smile horse armor. That damned smile horse armor.

  • @[email protected]
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    710 days ago

    I mean, every previous ES game has had the modloader as part of the launcher, allowing you to enable or disable mods as well as change their load order from there directly.

    • @[email protected]
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      1010 days ago

      What? I remember always remember having to use an external mod manager for ES games to work with load order. I’m pretty sure Skyrim didn’t have that at launch because I required the mod manager when I first started modding it. But steam workshop wasn’t even much of a thing then

      • @[email protected]
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        1010 days ago

        I’m pretty sure Skyrim didn’t get official mod support on the main menu until 2017 with Creation Club.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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        10 days ago

        Literally the “data” option on the launcher for Morrowind, the OG Oblivion, Fallout 3, Fallout: NV, and Skyrim… The order can also be manually adjusted by just moving the loaded files higher or lower on the screen (or manually editing the ini file that controls load order).

        Only FO4 and Starfield are missing this, opting instead to have the Creation Store UI replacing it with such poor implementation I haven’t been able to manually install mods on either. They’re the only two I absolutely need a mod manager to manage my mods with.

    • @[email protected]
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      28 days ago

      Nope, only Morrowind. Arena and Daggerfall had no mod support at all, nor was a construction set delivered with them.