• @[email protected]
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    3 months ago

    Demo or pirated they still don’t get money mate…

    Pirating is usually used as a demo, lots of people still buy after trying a game through torrents. Lots of indie devs gush about pirating actually boosts their sales. You’re looking at this from the wrong perspective.

    • @[email protected]
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      3 months ago

      Downloading a demo helps engagement statistics which feed recommendation algorithms

      Pirating helps pirates.

      Not casting any kind of judgement, just pointing out who benefits

      (Disclaimer I pirate shitloads, just not indie stuff)

      • @[email protected]
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        3 months ago

        Many games don’t have demos, and that’s only if you use store fronts that utilize that. Demos ar also limited and barely get you out of the tutorial, so hardly actually long enough to judge if the game is good. Same with with 2 hour return scumbag tactic… that’s even worse than pirating lmfao. A return is just abiout the worst metric you could give them… and demos that don’t lead to a sale is a good metric how…?

        Pirating leads to viral marketing.

        And you’re the the person giving people who torrent correctly a bad image. Fuck people like you.

        • @[email protected]
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          3 months ago

          Most modern demos (admittedly a feature of a platform more these days) are time or progression limited, if the point is to figure out if it works on your system and you enjoy the game mechanics, that’s all you need.

          If your point is to rob a creator, and if it’s a company like EA, lemme send you a torrent. If your point is to rob a creator that relies on the game to put food on their table, fuck you.

          Don’t really know what to tell you dude