This is why we need to have 90 dollar games! /s

  • @[email protected]
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    352 months ago

    Their crunch culture is def bad (they’re going to kill Sakurai one day), but there is quite a few things they do right. They don’t lay people off and their executives take accountability. Iwata took a significant pay cut when the Wii U flopped.

    • @[email protected]
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      242 months ago

      They can’t lay people off, so they just put them in a room with no work to do until they get so bored that they quit. It’s the same thing but different.

      • Pennomi
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        282 months ago

        I’ll take my chances with the boredom room.

        • @[email protected]
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          82 months ago

          Exactly, I would start taking naps and watch movies. You can’t bore or shame me into quitting, the second I know it’s a game, I will be breaking a b**** lol

        • @[email protected]
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          82 months ago

          forreal I write as a hobby and I spend as much free time at work sticking it to the boss by writing lol. if they literally handed me a room with little stimuli and let me bring my notebook in I’d be living

          • @[email protected]
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            42 months ago

            Just making sure you realize the company would have the copyright for anything you create while on the clock…

              • redjard
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                22 months ago

                Ah your next novel is done? Make sure noone reads it, it would diminish the value of the tax-writeoff when we delete it.

          • @[email protected]
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            12 months ago

            You wouldn’t have a notebook. Any and all stimuli would be banned as the purpose is making your experience horrible.

            Also, you get incredibly mundane tasks as well. Maybe you’ll get a couple sheets of random symbols and are tasked to count a certain letter. And if you don’t do this task you can be laid off for underperforming.