• @[email protected]
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    1 month ago

    Programmers seem to be using the screen as the flat reference.

    In screen coordinates, the origin is the top left corner of the screen, and the Y-axis increases towards the bottom of the screen. So Y still isn’t “up”

    • Redex
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      21 month ago

      His point is that’s where it comes from. In most 3D software as seen in the chart, the XY plane is paralel to the screen, just that Y is up instead of down like in 2D, cut that would be insane if it was like that.