Deceptichum to Programmer [email protected]English • 15 days agochoasquokk.auimagemessage-square137fedilinkarrow-up11.19K
arrow-up11.19Kimagechoasquokk.auDeceptichum to Programmer [email protected]English • 15 days agomessage-square137fedilink
minus-square@[email protected]linkfedilinkEnglish10•14 days agoThe giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
minus-square@[email protected]linkfedilink6•13 days agoDesign lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
minus-square@[email protected]linkfedilink2•13 days agoThe player will jump on it, what happens then?
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
Design lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
The player will jump on it, what happens then?