• @[email protected]
    link
    fedilink
    English
    123 hours ago

    I’ve found if a game has performance issues at launch it’s not going to get better later on, maybe slightly, but generally it’s an issue that won’t get fixed.

    • Ulrich
      link
      fedilink
      English
      721 hours ago

      I’ve not found that at all. Usually there are significant improvements in the following weeks/months. Recent examples are DOOM and SpiderMan II.

        • Ulrich
          link
          fedilink
          English
          420 hours ago

          I mean among other reasons, yes. A lot of shady shit going down now like removing Denuvo for reviewers and then adding it back on launch day.

    • @[email protected]
      link
      fedilink
      English
      220 hours ago

      Not in my experience. I typically don’t buy AAA titles, but more smaller or indie games. If they got performance issues at launch, and there are no crashes or they were fixed, performance is the next issue getting tackled.

      Also these days there’s really no excuse for buying and keeping games that aren’t playable for you. There’s zero reason to pre-order anyway, so just watch reviews when they release. Or test the game yourself and just refund in the refund window if it doesn’t run properly. Check back after a few months (or years, depending on patience and/or size of backlog).

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
      link
      fedilink
      English
      2
      edit-2
      21 hours ago

      I my experience, games with performance issues at launch end up not having performance issues after about a year, but everyone has already forgotten it because of the performance issues at launch.