• HobbitFoot
      link
      fedilink
      English
      420 days ago

      You can see design evolution. It wouldn’t be too hard to describe C:S as Sim City 5.

      • @[email protected]
        link
        fedilink
        520 days ago

        Same genre for sure, totally different game in how it functions. It’s like saying Quake is the same as Call of Duty because you shoot things.

        • HobbitFoot
          link
          fedilink
          English
          120 days ago

          C:S had a lot of similarities to the Sim City that was released as its contemporary.

      • @[email protected]
        link
        fedilink
        English
        620 days ago

        The big difference between any Sim City game and Cities Skylines is Cities Skylines has an extremely in-depth traffic simulation that actually punishes bad road design and encourages non-car modes of transit. Meanwhile Sim City always made nods to traffic, it never bothered with actual per person routing where you can focus on tweaking a single intersection for hours trying to get it to flow nicely

        • @[email protected]
          link
          fedilink
          220 days ago

          One thing SimCity (except 2013) has is much better city management system. In C:S it feels almost trivial compared to SimCity.

          • @[email protected]
            link
            fedilink
            English
            117 days ago

            Honestly I kinda prefer that. I always found SimCity too difficult to progress in for my taste

      • Lv_InSaNe_vL
        link
        fedilink
        119 days ago

        Call of duty: first person shooter

        Doom 1993: first person shooter

        They are essentially the same game!