These controllers were all working on SteamOS before as far as I know, so I’m interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We’ll see if this has any other benefits like custom bindings for back buttons and things like that.

Source

Edit:

According to @[email protected]

got the 8bitdo Ultimate 2 wireless controller with the latest firmware update, and can confirm dinput mode lets me map the back buttons and extra bumpers to different inputs through Steam Input. Analog triggers and gyro work too.

      • @[email protected]
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        211 days ago

        I love the trigger locks for Switch 2 use as well. It’s nice to have a controller I can go between both systems with.

      • VindictiveJudge
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        311 days ago

        Is there a symmetrical version, like a PS controller, or just the Xbox-like layout?

        • @[email protected]
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          211 days ago

          Pro 2 is symmetrical. Looks like a SNES controller with handles. The ergonomics of it are very different between it and the ultimate, and I prefer the pro 2 by a lot, but they are both good controllers.

    • @[email protected]
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      211 days ago

      I’m personally a fan of the pro 2. I find it to be the most comfortable controller I own. Their QC does seem lacking for the hall effect sensor version though, I had to set up a small dead zone because it idled with a little bit of input. Still a smaller deadzone than a non hall effect, but I wanted to make note of it.