• @[email protected]
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    2711 days ago

    follow Microsoft’s lead in removing layers of management to increase agility and effectiveness

    I didn’t realise the game was being developed entirely by management.

    Also I hate the “increased agility” line. No-one gets more agile by having to cover the work of laid off folks on too of your own workload.

    • @[email protected]
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      1811 days ago

      There’s a logic to a smaller team being more “agile” than a larger team, but yeah these companies aren’t turning them into smaller studios. They’re expecting fewer people to do the work of a larger studio. The problems are obviously except to execs who are literally too stupid to think.

      • @[email protected]
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        911 days ago

        It’ll be fine because with CoPilot all 10 of the remaining programmers will be able to do the work of 1000!

        That or we’re going to see increasingly shoddy AAA titles in the near future and the industry is going to implode.