• @[email protected]
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      1613 days ago

      Still amazed how well Wilds sold after that dumpster fire of a demo.

      I’d also recommend they open up the co-op more, but common sense multiplayer seems a bridge too far 🙄

      • @[email protected]
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        813 days ago

        I am one of the unfortunate ones for whom the demo ran perfectly, so I thought the full release would too. It did not.

        • @[email protected]
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          313 days ago

          Damn, you must have a beefy rig. Even setting aside the weird texture issues, FPS was all over the place for me. Knew it was a hard pass pretty quick.

          • @[email protected]
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            13 days ago

            I wouldn’t say it’s very beefy. 3080ti and a Ryzen 9 7950X3D. Ran at a pretty steady 70-80fps for me.

            The demo, that is. The full game is all over the place for me too.

            • @[email protected]
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              111 days ago

              That’s a pretty beefy rig:

              • top end CPU
              • nearly top-end GPU
              • probably a high end mobo and RAM
        • @[email protected]
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          212 days ago

          The demo didn’t run perfectly on any systems, it is literally not optimized in the slightest.

    • @[email protected]
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      1214 days ago

      I agree, but they have no incentive to do so when gamers buy it anyway. People need to vote with their wallets.

      Call of Duty sales suggest this isn’t happening.

      • @[email protected]
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        212 days ago

        People need to vote with their wallets.

        that’s why many companies seek to optimize their ports to work for mobile gaming. call of duty mobile -vs- cod pc or console is a case of that imo