@[email protected] to [email protected] • 2 years agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square241fedilinkarrow-up1614cross-posted to: [email protected][email protected]
arrow-up1614external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@[email protected] to [email protected] • 2 years agomessage-square241fedilinkcross-posted to: [email protected][email protected]
minus-squareDestidelinkfedilinkEnglish2•edit-22 years agoCool, so you put in intricate research discoveries and generations of inventions and innovation and matched the sense of wonder being the handful of people that stepped foot on a non-teristrial surface? Edit link I intended to hyperlink
minus-square@[email protected]linkfedilink2•2 years agoDid you mean to post a YouTube video about a bicycle car?
Cool, so you put in intricate research discoveries and generations of inventions and innovation and matched the sense of wonder being the handful of people that stepped foot on a non-teristrial surface?
Edit link I intended to hyperlink
<Press X to land on the moon>
Did you mean to post a YouTube video about a bicycle car?
Haha no :D