@[email protected] to [email protected]English • 2 years agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square198fedilinkarrow-up1426cross-posted to: [email protected][email protected]
arrow-up1426external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.com@[email protected] to [email protected]English • 2 years agomessage-square198fedilinkcross-posted to: [email protected][email protected]
minus-square@[email protected]OPlinkfedilinkEnglish5•2 years agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-square@[email protected]linkfedilinkEnglish7•edit-22 years agoohhhh so IT DOES affect performance at all 😱
minus-square@[email protected]linkfedilinkEnglish1•edit-22 years agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.