Can they tell the differences between installs or can’t they? Either way, they’re definitely lying to their users.

  • @[email protected]
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    172 years ago

    Oh, I don’t think anybody will disagree that Unity is completely unoptimized and barebones compared to Unreal. It is also hard to learn and confusing compared to Godot.

    There used to be a huge amount of people that wanted exactly something easier to learn than Unreal and more featureful than Godot. But those two improved in a way that this niche may not even exist anymore. Anyway, currently Unity has that unbeatable marketplace, and I really don’t know if there’s a good enough replacement somewhere, but I don’t see any other reason to use it.

    (But then, I’m not really a game developer. I’ve used those here or there, for fun.)