We are the collective voice of the game development industry—developers, game designers, artists, and business minds. Passionate about our craft, we’ve invested years in shaping an industry that touches the lives of millions worldwide. As stakeholders, we cannot remain silent when a decision threatens to destabilize this ecosystem.

  • dumdum666
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    72 years ago

    Well the problem with FOSS is, that very few are willing to participate in a meaningful (money/time) way - FOSS is often taken for granted in the same way a public park is.

    More „love“ would be really nice for some projects, because, technologically or UI-wise, FOSS solutions aren’t always „up to date“.

    Meaning: Game-Developers should start pouring money into the development of Godot or similar projects.

    • ElephantInTheRoom
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      02 years ago

      Sure, it’s not as convenient as just licensing something out of the box. But at least you won’t get ripped off like this just because the one person in charge feels free to do whatever the fuck he or she wants.

      • eltimablo
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        12 years ago

        Being able to modify the engine as necessary is a nice bonus as well.