🍹Early to RISA 🧉 to Dank [email protected] • 2 years agoInsanitysh.itjust.worksimagemessage-square113fedilinkarrow-up1984
arrow-up1984imageInsanitysh.itjust.works🍹Early to RISA 🧉 to Dank [email protected] • 2 years agomessage-square113fedilink
minus-square@[email protected]linkfedilink31•2 years agoThe majority of the space on modern games is taken up by high definition audio. Those thousands of commentator lines add up to dozens of gigs alone.
minus-square@[email protected]linkfedilinkEnglish12•2 years agoSo they’re likely not optimizing by not using Opus.
minus-square@[email protected]linkfedilink15•edit-22 years agoIdk if NBA games have a lot of cut scenes but those are sometimes the culprit; Separate rendered videos in every language that the game supports.
The majority of the space on modern games is taken up by high definition audio. Those thousands of commentator lines add up to dozens of gigs alone.
So they’re likely not optimizing by not using Opus.
Idk if NBA games have a lot of cut scenes but those are sometimes the culprit; Separate rendered videos in every language that the game supports.
Madden is only like 50 gigs I think