Chewy to [email protected]English • 2 years agoEx Red Hat CEO is now the interim CEO of Unityunity.comexternal-linkmessage-square32fedilinkarrow-up1279
arrow-up1279external-linkEx Red Hat CEO is now the interim CEO of Unityunity.comChewy to [email protected]English • 2 years agomessage-square32fedilink
minus-squareP03 LockelinkfedilinkEnglish17•2 years ago Otherwise we’re going to just cycle through this bullshit with different clowns at the wheel. Why not pretend that Unity is a lost cause and move on? They have permanent lost your trust for life. If you are still developing on Unity, it’s because you’re addicted to it. Switch engines now!
minus-square@[email protected]linkfedilinkEnglish28•edit-22 years agoYeah a few steps ahead of you bud, neck deep in openxr on godot now. edit: tho thanks for the smarmy ‘you’re addicted’ - you realize people have projects in progress? that swapping engines isn’t trivial? thanks for your silly concern tho. perhaps work on the way you talk to folks.
minus-squarekingthrillgorelinkfedilink9•2 years ago“we should switch engines and impact morale and throw out all that money, were 90% from releasing with the last non-ass LTS release” That’s what you sound like and I am a Godot advocate.
minus-square@[email protected]linkfedilink3•2 years agoSwitching to different foundations (game engines) of projects is not like swapping new $300 smartphones.
minus-squareP03 LockelinkfedilinkEnglish1•2 years agoI understand that, but people who are stuck with Unity should work towards getting rid of it. Mostly finished games won’t be able to, but new games can.
minus-square@[email protected]linkfedilink1•2 years agoNobody (besides big corpos) with even a small scale sized project is adopting Unity in the future.
minus-squareP03 LockelinkfedilinkEnglish1•2 years agoYou say that, but we’ll see who’s still hooked on it in a few more years.
Why not pretend that Unity is a lost cause and move on? They have permanent lost your trust for life.
If you are still developing on Unity, it’s because you’re addicted to it. Switch engines now!
Yeah a few steps ahead of you bud, neck deep in openxr on godot now.
edit:
tho thanks for the smarmy ‘you’re addicted’ - you realize people have projects in progress? that swapping engines isn’t trivial?
thanks for your silly concern tho. perhaps work on the way you talk to folks.
“we should switch engines and impact morale and throw out all that money, were 90% from releasing with the last non-ass LTS release”
That’s what you sound like and I am a Godot advocate.
Switching to different foundations (game engines) of projects is not like swapping new $300 smartphones.
I understand that, but people who are stuck with Unity should work towards getting rid of it. Mostly finished games won’t be able to, but new games can.
Nobody (besides big corpos) with even a small scale sized project is adopting Unity in the future.
You say that, but we’ll see who’s still hooked on it in a few more years.