• @[email protected]
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    302 years ago

    It really makes no sense to call this “Half Life 2 RTX” when most of actual improvements are not RTX at all.

    • Virkkunen
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      142 years ago

      It is made using Nvidia’s RTX Studio, that is why it’s called RTX.
      It’s also important to note that RTX is long past being just Nvidia’s implementation of real time ray tracing, it is much bigger now as a suite of enhancements, technologies and tools.

      • @[email protected]
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        122 years ago

        In other words, it expanded into more of the same anti-competitive “only we get to do this” functionality as all their other features.

        Only we do compute shaders! Oh ATI does compute shaders now? That’s boring, only we do physics! Oh ATI does physics now? That’s boring, only we do raytracing! Oh AMD does raytracing now? That’s boring, only we do upscaling! Oh AMD does upscaling now? That’s boring, only we do, uh, our exclusively branded nostalgia bait!

    • @[email protected]
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      72 years ago

      I despise the marketing for these projects with “RTX on” vs off when the entire scene is replaced with a much higher quality set of textures and models