@[email protected]M to [email protected]English • 2 years agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square70fedilinkarrow-up1194
arrow-up1194external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.com@[email protected]M to [email protected]English • 2 years agomessage-square70fedilink
minus-squareEcho DotlinkfedilinkEnglish9•edit-22 years agoTurning characters to look at you requires game boy level technology, I don’t think Bethesda developers ready for that level just yet. They still haven’t figured out how to store inventories in code.
Turning characters to look at you requires game boy level technology, I don’t think Bethesda developers ready for that level just yet.
They still haven’t figured out how to store inventories in code.
Wait, what? What’s this about inventories?