@[email protected]M to [email protected]English • 2 years agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square70fedilinkarrow-up1194
arrow-up1194external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.com@[email protected]M to [email protected]English • 2 years agomessage-square70fedilink
minus-squareBolexForSouplinkfedilink1•2 years agoThey’re the publisher and I doubt they’re exactly hands off about their iconic IP.
minus-square@[email protected]linkfedilinkEnglish1•2 years agoBut they don’t make the game. Sure, they’ll have input, but it’s not theirs
minus-squareBolexForSouplinkfedilink1•edit-22 years agoI imagine if this were EA we were talking about we’d ascribe a lot more control to the publisher. This is feeling very nitpicky at this point man. Have a good one.
minus-square@[email protected]linkfedilinkEnglish1•2 years agoNot nitpicking at all, Bethesda aren’t the devs so they don’t have as much input over the game.
They’re the publisher and I doubt they’re exactly hands off about their iconic IP.
But they don’t make the game. Sure, they’ll have input, but it’s not theirs
I imagine if this were EA we were talking about we’d ascribe a lot more control to the publisher. This is feeling very nitpicky at this point man. Have a good one.
Not nitpicking at all, Bethesda aren’t the devs so they don’t have as much input over the game.