@[email protected]M to [email protected]English • 2 years ago'I wanted the game to feel unlike anything else': How I invented hit board gamewww.bigissue.comexternal-linkmessage-square5fedilinkarrow-up115
arrow-up115external-link'I wanted the game to feel unlike anything else': How I invented hit board gamewww.bigissue.com@[email protected]M to [email protected]English • 2 years agomessage-square5fedilink
minus-square@[email protected]linkfedilinkEnglish6•2 years agoMaybe it’s a good game, but definetely not a hit.
Maybe it’s a good game, but definetely not a hit.